Good evening,
For those who are using my modified files for campaigns which prevent the AI from crashing on takeoff, you may have noticed that the aircraft can be a bit difficult to control. I now know why...
In the aircraft.cfg file, look for these entries...
elevator_trim_effectiveness=2.00000
aileron_trim_effectiveness=2.00000
rudder_trim_effectiveness=2.00000
This means that the trim controls are twice as sensitive and effective as they should be. To fix this, simply change the numbers to this...
elevator_trim_effectiveness=1.00000
aileron_trim_effectiveness=1.00000
rudder_trim_effectiveness=1.00000
You'll notice that the aircraft handles a heck of a lot easier!
For those who are using my modified files for campaigns which prevent the AI from crashing on takeoff, you may have noticed that the aircraft can be a bit difficult to control. I now know why...
In the aircraft.cfg file, look for these entries...
elevator_trim_effectiveness=2.00000
aileron_trim_effectiveness=2.00000
rudder_trim_effectiveness=2.00000
This means that the trim controls are twice as sensitive and effective as they should be. To fix this, simply change the numbers to this...
elevator_trim_effectiveness=1.00000
aileron_trim_effectiveness=1.00000
rudder_trim_effectiveness=1.00000
You'll notice that the aircraft handles a heck of a lot easier!

