Freeware: Avia 56 Four-Pak Released

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Indeed, there is no finer reward than to see the exraordinarily beautiful screenshots and to receive such heart-warming enthusiasm from all you good friends enjoying your flying.

Thankyou all Gentlemen on behalf of Milton and a very willing team.
 
Hey Nigel, you and all the good folks who worked your magic on Milton's creation are to be congratuled for a worderful bit of "what might have been"! Seems I posted too soon in the "51" thread just after Milton made his release announcement. Probably didn't get to all the folks to whom it was intended.

So, at the risk of being a bit over the top here's a copy!

Got mine and all I can say is HOLY COW!

I loaded Oympic Spirit at Skagway. Before I started the engine I took about 10 minutes just to admire the exterior. I changed time of day several times just to get some different lighting reflections and WOW!

Then, THEN I started the engine! ARE YOU KIDDING ME! LOL! I restarted the engine several times just to listen! Like vintage Bonnie Raitt or Delbert McClinton I just played it over and over again!

Congratulations folks on a most outstandind little jewel. Mighty fine work, :medals: :medals:

Thank you one and all!

Steve

View attachment 62208
 
Hey Nigel, you and all the good folks who worked your magic on Milton's creation are to be congratuled for a worderful bit of "what might have been"! Seems I posted too soon in the "51" thread just after Milton made his release announcement. Probably didn't get to all the folks to whom it was intended.

So, at the risk of being a bit over the top here's a copy!

Steve, we're all just a part of what I now call one big family.

The truth is I read your kind comments almost as soon as you posted.
What I really found difficult, was finding ample words to express my own
gratitude to yourself and the many others here at the 'House'.

Perhaps we could consider my own humble contribution a payment for the wonderful comradeship shared within this fine community. I can also feel more at ease flying the many exceptional contrbutions you yourself have created also Sir.

Maybe it is not quite appropriate to speak in place of Milton, but 'long' ago when trying that very first 'Shupe' aircraft, I recognized that here was a Gentleman who wished to take our flying experience to a new level of realism, credibilty and excellence. If my own small offerings can somehow help some of these goals to be achieved along the way, then that would be something.

Over the years, SOH has drawn an unusually high proportion of talented and creative of people who seem to reflect and thrive on these very ideals. This is because of a rarely found, positive thinking community interested in expanding, rather than smothering flight simulation development, whether it be texturing, model-making, scenery design or any other related aspect.

A community which values actively embracing, instead of discouraging - anyone wishing to become somehow involved in developing our hobby, even at the seemingly minutest level.
There is a genuine place for each and every individual wishing to add something to Flight Simulation, whether it be a 20Kb Afcad bgl or a megaton supermodel.

You'll never find the 'perfect' sim, whether its name be 9, X, Y or Z!

You're already there!
You have been ever since that very first brave person made the very first addon.
And it'll always be growing, changing and improving.

9 or X?
Both! As if there was some big issue to solve, or a life or death choice of loyalty to make. Lol.

I just call them 'OUR' sims; we're the ones building them (IT)!
And I freely use either (both) according to any particular goal I may be trying to acheive at any one moment.

Petty competition is a waste of potentially valuable rescources, and pays absolutely no service to our community.
Teamwork, sharing, friendly encouragement and the free, creative exchange of ideas can only ever be the way forward.

With literally so much untouched, fertile ground in both FS9 and FSX just waiting to be worked on, it therefore heartens me to see so many fascinating projects being undertaken on different fronts around us.
 
Southern detour

652penguins_copy.jpg
 
PHYSICAL DIMENSIONS FOR AVIA 56

Milton and Team,

Many thanks again for another a/c to trundle around the skys. Moreover an a/c that was never built!

Am, as usual, busy enhancing this great model with A2A's lights. Grateful for a breakdown of the normal physical measurements for this type.

Thanks again. Wish I could contribute to your team's offerings, but you set the professional bar in model production very high!

Also - have a wife and dog who need nurturing (as well as 200 plus other a/c to fiddle and fly with).

Rgds and respect to you all.
 
The Avia 56 has the same basic characteristics as the 156 with the differences being the engine and nose shape. The Rr-29 radial developed about 600HP and about the same weight as the Hispano Suiza based 156, the same aircraft as the 156 specs below. Not sure drag would have been much different comparing the radial face with the 156's radiator shroud. I made the 56 a bit slower due to less horsepower.

Avia 156 General characteristics
· Crew: 2
· Capacity: 6
· Length: 10.55 m (34 ft 7 in)
· Wingspan: 15.10 m (49 ft 6 in)
· Wing area: 38 m[SUP]2[/SUP] (410 sq ft)
· Empty weight: 2,305 kg (5,082 lb)
· Max takeoff weight: 3,790 kg (8,356 lb)
Powerplant: 1 × Hispano-Suiza 12Ydrs inline piston engine, 630 kW (850 hp)
Performance
· Maximum speed: 350 km/h (220 mph; 190 kn)
· Cruising speed: 330 km/h (210 mph; 180 kn)
· Range: 950 km (590 mi; 513 nmi)
· Service ceiling: 6,200 m (20,341 ft)
 
Milton:

Once again, another superior product from you and your team. Congratulations again.

One question. I am flying the Avia 56 in FSX Acceleration using a 22" CRT monitor.
I have about a 1/2"-3/4" open strip at the top of the 2d panel view where the panel does not fill in.

Here are your panel.cfg parameters:

[Window00]
file=Avia56Main.bmp
size_mm=1024,768
position=7
visible=1
ident=0
window_size= 1.000, 1.000
window_pos= 0.000, 0.000
............. etc ..........
[Default View]
X=0
Y=0
SIZE_X=8191
SIZE_Y=6143

What do I need to change to make the panel fit the whole desktop ??

Thank you.
 
glh,

I too am running a 22" LG monitor at 1680X1050 resolution.

Are you in full screen mode when this happens, or Windows mode?

What is your screen resolution? What are your screen res settings in FSX?

Are you running DX10 Preview mode?

I have no issues here with FSX SP2 DX9.0.c in Windows or Full Screen modes.
 
There is a spinpropb18.bmp in the FSX updates folder in teh package for those who choose to port over.

If you did not see this, then you probably did not get the flight model updates for FSX installed either. These are important especially for the floats and amphibs for proper contact point settings.
 
glh,

I too am running a 22" LG monitor at 1680X1050 resolution.

Are you in full screen mode when this happens, or Windows mode?

What is your screen resolution? What are your screen res settings in FSX?

Are you running DX10 Preview mode?

I have no issues here with FSX SP2 DX9.0.c in Windows or Full Screen modes.
===========================================================

Full screen. DirectX Diagnostic Tool tells me I have DirectX 9.0c. I have attached thumbnails below:

View attachment 62412 View attachment 62413
 
Thanks for the screenshots.

I tried changing my FS settings to 1024X768 and it worked fine in full screen and windows mode. So I am at a loss as to why yours is that way.
 
Thanks for the reply, Milton. I guess it is time to maybe play with some of the numbers. If I'm successful, I'll repost.

Also, thanks for the tip about "Snapper". An excellent FREEWARE screenshot utility.
 
Super Vega

This is a great package. A superb model with exhilarating sounds and fine paint schemes.
The Avia 56 is a joy to fly and, as in all of Milton Shupe's projects, FUN is the main ingredient.
Many thanks to Milton, Nigel, Matt, and the other contributors for an outstanding achievement.
A special note of thanks to Tomáš Rusek who generously provided a great deal of documentation
and advice for the various Avia projects. Tomáš is a member of the very vibrant and enthusiastic
modeling community in the Czech Republic.



View attachment 62447
 
Milton:

FWIW.

I played with the window size and position numbers in the "Y" ordinate by plus/minus 0.025 and 0.050.
No luck, nothing happened.

In the original position=7, the whole panel moves as one around my screen when dragged by the mouse.
I then changed the position=7 to a 4 and the panel became "mouseable" by clicking and dragging the top left of the panel up and to the left to fill out my monitor screen to look like your screenshot.

This works for me. I'll keep this in mind because I have had this occur on me with other FS9 models I have attempted to load into FSX Acceleration.

I will echo Hurricane91's comments above to you and the rest of the developers. It's outstanding work for the community. Thank you again for your help.
 
i think i can speak for the whole team when i say:

the real thanks goes to all you end users, without your input, and suggestions and ideas these fine aircraft wouldn't be what they are now, i'm sure Milton at times thought "Why am i doing this again?" only to be reminded that the users were loving what they saw and wanted it so very much, still i think testament to Mr. Nebesars design work initially, i know for one while painting i occasionally hit this "Why do i bother?" wall, then i look at the comments made about my work and realise, i bother because i want to assist you users in any way i can, if that means new clothes for the girls yeah, they get done... as for Nigel.... Nigel, Nigel, Nigel.... what would we do without him giving these birds a voice that would rival even the most well sung operatic tune, Nessun Dorma? as much as i love that one, give me Nigels Engine sounds and even the music goes on mute so i can enjoy, and feel the noise (Something to do with a subwoofer and surround sound there)... thank us? we're just doing what we do, the real thanks is with you guys..... again thank you, and here's to many more to come :ernae::applause:
 
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