Motormouse
SOH-CM-2024
Huub,
All you have to do with small tex templates it to just re-size them using the recognised standard of 256/512/1024/2048 in Fs9 and 4096 in FSX. Teds Hind's are in 1024, you can re-size them to 2048, and carry on with your repaint, keeping them that size when saving...in the attched pic I've just resized them to 2048 and they display the same.
Cheers
Shessi
Presumably saved with mip-maps enabled? That way the 1024 size of the 2048 texture ( ie first mip level) is what you see ( per discussion in another thread ) . That's fine if your system / graphics card can cope with missing, but some folks with ATI Radeon cards (like me) may have to resize them to 1024 anyways.
Ttfn
Pete