FS2004 Screenshots Here!!!




Cheers mav


Has anyone ever tweaked the MDL file for the KBT F/A-18E, F and EA-18G?
Those planes are definitely "diamonds in the rough" but they could use a little work to make them re-paint friendly. :wiggle:


Here's some quick edits you can make for the landing gear:


F/A-18E

[contact_points]

//0 Class <0=none, 1=wheel, 2=scrape, 3=float>
//1 Longitudinal Position (feet)
//2 Lateral Position (feet)
//3 Vertical Position (feet)
//4 Impact Damage Threshold (Feet Per Minute)
//5 Brake Map (0=None, 1=Left, 2=Right)
//6 Wheel Radius (feet)
//7 Steer Angle (degrees)
//8 Static Compression (feet) (0 if rigid)
//9 Max/Static Compression Ratio
//10 Damping Ratio (0=Undamped, 1=Critically Damped)
//11 Extension Time (seconds)
//12 Retraction Time (seconds)
//13 Sound Type
//14 Airspeed limit for retraction (KIAS)
//15 Airspeed that gear gets damage at (KIAS)


point.0 = 1, 13.90, -1.00, -8.35, 1700, 0, 0.600, 55.0, 1.000, 1.4, 0.400, 5.20, 6.00, 0, 220, 300
point.1 = 1, 13.90, 1.00, -8.35, 1700, 0, 0.600, 55.0, 1.000, 1.4, 0.400, 5.20, 6.00, 0, 220, 300
point.2 = 1, -5.10, -6.70, -8.40, 2200, 1, 0.732, 0.0, 1.350, 1.7, 0.700, 5.50, 6.30, 2, 220, 300
point.3 = 1, -5.10, 6.70, -8.40, 2200, 2, 0.732, 0.0, 1.350, 1.7, 0.700, 5.50, 6.30, 3, 220, 300


point.4= 2 , -4.591, -20.090, -1.010, 850.402, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 5.000, 0.000, 0.000
point.5= 2 , -4.591, 20.090, -1.010, 850.402, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 6.000, 0.000, 0.000
point.6= 2 , -20.250, 0.000, -2.000, 1200.402, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 9.000, 0.000, 0.00
point.7= 2 , 22.099, 0.000, -0.343, 400.402, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 4.000, 0.000, 0.000
point.8= 2 , -21.150, -6.700, 8.050, 600.003, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 9.000, 0.000, 0.000
point.9= 2 , -21.150, 6.700, 8.050, 600.003, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 9.000, 0.000, 0.000
point.10= 2 , -25.150, -10.700, -0.550, 600.003, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 9.000, 0.000, 0.000
point.11= 2 , -25.150, 10.700, -0.550, 600.003, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 9.000, 0.000, 0.000
// belly
point.12= 2 , 13.900, 0.000, -5.550, 2000.002, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 9.000, 0.000, 0.000
point.13= 2 , -5.150, -5.700, -5.550, 2000.003, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 9.000, 0.000, 0.000
point.14= 2 , -5.150, 5.700, -5.550, 2000.003, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 9.000, 0.000, 0.000


point.15= 5 , 13.192, 0.000, -6.300, 1600, 0, 0.00, 50.0, 0.0, 0.0, 1.00, 3.0, 3.0, 0, 0.0, 0.0


static_pitch= -1.000
static_cg_height= 7.300
gear_system_type=0





F/A-18F and EA-18G




[contact_points]
point.0= 1 , 16.192, -0.500, -8.262, 1781.102, 0.000, 0.790, 42.780, 0.599, 1.720, 0.441, 2.000, 3.000, 0.000, 0.000, 0.000
point.1= 1 , 16.192, 0.500, -8.262, 1781.102, 0.000, 0.790, 42.780, 0.599, 1.720, 0.441, 2.000, 3.000, 0.000, 0.000, 0.000
point.2= 1 , -4.232, -10.282, -8.662, 1974.803, 1.000, 0.632, 0.000, 1.867, 1.700, 0.744, 2.000, 3.000, 2.000, 0.000, 0.000
point.3= 1 , -4.232, 10.282, -8.662, 1974.803, 2.000, 0.632, 0.000, 1.867, 1.700, 0.744, 2.000, 3.000, 3.000, 0.000, 0.000


point.4= 2.000, -7.591, -16.090, -1.010, 787.402, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 5.000, 0.000, 0.000
point.5= 2.000, -7.591, 16.090, -1.010, 787.402, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 6.000, 0.000, 0.000
point.6= 2.000, -20.250, 0.000, 0.000, 787.402, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 9.000, 0.000, 0.000
point.7= 2.000, 19.099, 0.000, -2.343, 787.402, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 4.000, 0.000, 0.000
point.8= 5.000, 13.192, 0.000, -6.300, 1600, 0, 0.00, 50.0, 0.0, 0.0, 1.00, 3.0, 3.0, 0, 0.0, 0.0


static_pitch= 2.000
static_cg_height= 7.282
gear_system_type=0


This will make the gear compress more accurately while stickling the tires slightly below ground level. I also adjusted the "track" of the gear so its harder to roll the plane over when you taxi. :encouragement:
 
Almost done, just needs some of the scratching adjusting.

Steve
 

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Do like the donation F100 :encouragement:, DaveQ did some great FSX repaints that can be converted back to 9, there's a bit of renaming involved and you need to be handy with DXTbmp, but it can be done
 
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Vickers Vimy Commercial!

I had downloaded the file and forgot to install it! :applause: The Vickers Commercial Over Luton!

Christopher Tarana
 

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Republic P-47 With Malcomb Hood!

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couple of Lockheed oldies

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lockheed_2.jpg

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lockheed_1.jpg


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ttfn

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Christopher Tarana
 

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To stay with my current theme.....

tUJgePy.jpg


Gd8WYQJ.jpg


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Christopher Tarana
 

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A Boeing B787 VIP Over NYC!

Camil's, Boeing B787 VIP Over NYC! :applause:

Christopher Tarana
 

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  • Fs2004 Boeing 787 VIP Over NYC.jpg
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