• There seems to be an uptick in Political comments in recent months. Those of us who are long time members of the site know that Political and Religious content has been banned for years. Nothing has changed. Please leave all political and religious comments out of the forums.

    If you recently joined the forums you were not presented with this restriction in the terms of service. This was due to a conversion error when we went from vBulletin to Xenforo. We have updated our terms of service to reflect these corrections.

    Please note any post refering to a politician will be considered political even if it is intended to be humor. Our experience is these topics have a way of dividing the forums and causing deep resentment among members. It is a poison to the community. We appreciate compliance with the rules.

    The Staff of SOH

  • Server side Maintenance is done. We still have an update to the forum software to run but that one will have to wait for a better time.

FSX controllers

LouP

Flight Sim Junkie
So here I am still waiting for mey new PC :sleep: so I can install FSX and am trying to get the set-up I want straight in my mind. I have different sets of controllers that I use depending on the type of flying. I have a complete set of helicopter controls for my helos and a bunch of CH equipment for all of my other flying. FS9 never did seem to like having multiple controls set up at once where two controls would do the same thing (a yoke and cyclic for example) as there seemed to be some confusion as to what should be the controller at the moment. So in FS9, I had set up two seperate cfg files to overcome this problem. :kilroy:

So my question is how does FSX handle multiple controllers? Is it OK if I have more than 1 controller set up at a time or will I need to set up seperate cfg files again in FSX.

Thanks,
LouP :wiggle:
 
Apparently FSX is fine with dual controls as I have a CHPro Throttle and Logitech 3DPro Twist Grip Joystick. I actually use those in FS9 as well and never have had any problems with FS9 asking "which is which".
 
I've got a whole slew of controllers hooked up at once, too. The secret to avoiding input conflicts is to use FSUIPC to set up controller profiles, and assign the axes and buttons through there instead of in FSX. I've been doing it that way for ages with no problems.
 
Hey Bill,

Interesting. I know that FSUIPC can be used for specific aircraft but is there also a way to set up the inputs for "types" of aircraft (helos vs. fixed wing) or did you assign the controls on an aircraft by aircraft basis?

It sure would make life easier if I could set it up based on type of aircraft.

Thanks,
LouP
 
Yes it can, Lou. This is something I requested from Pete Dowson a while back, and to my surprise he wasted no time in implementing it. In the latest version of FSUIPC, there's a facility called controller profiles. I've got several; GA Yoke, GA Stick, Jet Yoke, Fighter, Twin Engine Recip, etc. They are all set up to use whatever controller axes and buttons are approproiate for that kind of bird. When you go to the FSUIPC axis assignments for a given plane, you can tick the "Use Profile" box, and it'll give you the list of profiles you've pre-configured. Just select the right one an voila! You're off and flying.
 
Most awesome, thanks Bill. I am really Looking forward to getting Plum Island as that is in my neck of the woods and have been there quite a bit for real. Glad to see an alternative to Sim Market for the purchase.

LouP
 
Back
Top