• There seems to be an uptick in Political comments in recent months. Those of us who are long time members of the site know that Political and Religious content has been banned for years. Nothing has changed. Please leave all political and religious comments out of the forums.

    If you recently joined the forums you were not presented with this restriction in the terms of service. This was due to a conversion error when we went from vBulletin to Xenforo. We have updated our terms of service to reflect these corrections.

    Please note any post refering to a politician will be considered political even if it is intended to be humor. Our experience is these topics have a way of dividing the forums and causing deep resentment among members. It is a poison to the community. We appreciate compliance with the rules.

    The Staff of SOH

  • Server side Maintenance is done. We still have an update to the forum software to run but that one will have to wait for a better time.

FSX Native Howard 500 from Milton

Hi, first i want to thank you Milton and your team for making Native model of Howard planes for FSX/P3d. Today i started my first flight using Howard 500, when i press engine start switch in cockpit, plane acts very crazy, it turns around and crashes. Is there any solution for a safe engine start? I use Prepar3d v4.5
 
Thanks; bumps and specs have been done for all liveries included. I think Wellis has found the perfect balance of exceptional appearance up close while not degrading the appearance at 50'.

TuFun said earlier that the paints were still a WIP. I had them in the package for testing the remapped tail models but removed them when done. I left the aircraft.cfg [fltsim] entries in place as placeholders. The paints look awesome and hopefully he will finish and release them for us.

Just took a spin in the FSX Howard and it's still an awesome aircraft! Will defiantly upgrade with better graphics.

This one will be first on the list...

46690148395_e85bb20712_o.jpg
 
Hi, first i want to thank you Milton and your team for making Native model of Howard planes for FSX/P3d. Today i started my first flight using Howard 500, when i press engine start switch in cockpit, plane acts very crazy, it turns around and crashes. Is there any solution for a safe engine start? I use Prepar3d v4.5

Toni,

Ensure your prop, mixture and throttle levers are positioned properly, then try starting the left engine first if the right side start repeats the issue.

I have had it happen twice but only when I failed to properly position my prop levers. I always start the right engine first.
 
I've been waiting for this and it was well worth the wait!!! Thanks to everyone involved. Brings back some old memories.....
 
Toni,

Ensure your prop, mixture and throttle levers are positioned properly, then try starting the left engine first if the right side start repeats the issue.

I have had it happen twice but only when I failed to properly position my prop levers. I always start the right engine first.

Hi, thank you for your help. That did the trick, engine started perfectly and i made my first flight from KLFT - KMGM and all worked fine.
 
Oh yes! I think I'm in love. I've got some paint schemes in mind already.

N007E in 1962 at the Howard Aero hanger. (scenery from California Classics 1962 Texas pack adapted to FSX SE)
 

Attachments

  • wm_-2019-apr-14-001.jpg
    wm_-2019-apr-14-001.jpg
    54.8 KB · Views: 5
Oh yes! I think I'm in love. I've got some paint schemes in mind already.

N007E in 1962 at the Howard Aero hanger. (scenery from California Classics 1962 Texas pack adapted to FSX SE)

OMG, the shadow broke! LOL

My fav of the new Howard 500 liveries is of course the TWA livery you did Willy. Thanks for that one! :applause:
 

Attachments

  • TWA.jpg
    TWA.jpg
    30.1 KB · Views: 6
My "tweaked" VC. I just need to find where the side walls are coming from so I can update those also

Ed, did you get the sidewalls you wanted to show? I like the look of the lighter quilted pattern.

I must already have your tweaked panel textures in next to latest H500 as these look sharper so shouldn’t need to re-send/upload/re-download but not sure which ones exactly I need to copy and paste across to the 350. Gauges also seem clearer in the same (previous version FSX H500 native) model - is that also possible?
 
AOPA Pilot Magazine article on Howard 500

There's a really nice article about the Howard 500 in the latest AOPA Pilot magazine (May 2019).
 
Thanks for all the comments; greatly appreciated.

We have two more Howard type variants in the paint shop - a Trigear and a taildragger actually based on the Lockheed L-18.

The Trigear is really a sweet ground handler and flyer.
 

Attachments

  • ms-2019-apr-14-001.jpg
    ms-2019-apr-14-001.jpg
    39.1 KB · Views: 1
  • ms-2019-apr-14-002.jpg
    ms-2019-apr-14-002.jpg
    52.2 KB · Views: 1
  • ms-2019-apr-14-003.jpg
    ms-2019-apr-14-003.jpg
    57 KB · Views: 1
Last edited:
TuFun identified a mapping issue some time ago and I forgot to correct it in the Howard 500 release.

All five Howard 500 models are affected.

I have corrected the main archive but for those of you who have already downloaded and installed the FSX native Howard 500, I have a small fix for you including only the five model folders.

Download, unzip and copy the replacement model folders to your Howard 500 FSX folder replacing existing.

http://www.sim-outhouse.net/downloads/SOHTeam/hw5mdlupdt.zip
 
Back
Top