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The Staff of SOH
How about 38 B-17G's? I've made a combat group and a couple of combat box AI formations, to scale from the formation manuals at the time. Very interesting to see how large these combat groups were when you fly through/around them (and even then, it's not a full group, as I couldn't get any more aircraft compiled), and very good for flying formation escort, formating using your own B-17, or conversely being the enemy and seeing what it takes to line up on a B-17 and then get out of there. A good head-on pass is very tricky!
Good for multiplayer, too. The formations fly as one 'aircraft', and are low poly - the entire 38 aircraft combat group is only 2.5Mb. The 12 aircraft combat boxes are around about 855 kb. They fly equally well with an AI flight plan so that you can re-create a full WWII bombing mission at 26,000' from the UK to a destination or with a program like FormationSetup so you can just go up and fly.
The won't be any charge for the formations, by the way. I just figured that now that we have all these WWII aircraft with exceptionally accurate aerodynamics, it would be nice to try and see how those aerodynamics work in a B-17 formation scenario, whatever the role, and not just for take-offs and landings and aerobatics. The good news is that no one can get shot down.
Mike
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