David,
There are quite a "few" documents showing "all" the adjustments possible for FSX.cfg around on the various Flight Sim sites. They were very popular for FSX-RTM and somewhat popular during the FSX-SP1 time frames. For FSX-SP2, most of those documents were “replaced” by all the sliders and check boxes now so there is really not a lot left to play with, and they are covered in this thread. Also the better hardware today negates the need to reduce others.
There are some start-up load tweaks and other stuff left that have no bearing on flying performance like customizing your Shift-Z experience and disabling red text notifications like Stall … What is left are mostly personal preferences as Harleyman described.
There are still some that you can mess with. UTX has a configuration tool to change some of these that it is concerned with.
Mostly the ones I mess with now are to extend the range of sliders beyond “Allowable”. You could say “Performance Tweak”, but really are Eye-Candy enhancements at the expense of FPS.
Two that come to mind are:
Texture_Max_Load= which is important to Real Environment Extreme (REX) due to some of the new high resolution cloud textures provided. The manual covers this.
LODRadius= provides Level Of Detail further out towards the horizon, especially for mesh terrain. #.500000 are the only valid values, i.e. 5.499999 is really 4.500000 (max slider), thus 5.5, 6.5 …
The hassle with these two are they revert back to the maximum slider value every time you move any slider and you have to manually change them back and then restart FSX for the effect. Also be cautious as some addons modify your FSX.cfg, always have a back-up to revert to.
Sorry not to be more comprehensive, maybe some day. For me to have internet access and free time concurrently seems like the planets must be in alignment.
Wally-Bob :USA-flag: