FTX Global V 1.1

Roger

Senior Administrator
Just seen over at the ORBX site that the first patch is being packaged up and should be available for download in the next day or two.
 
I was feeling lazy... you seemed to know so much about it I figured I'd ask :p

It certainly improved Africa... the right trees make a big difference.
 
I was feeling lazy... you seemed to know so much about it I figured I'd ask :p

It certainly improved Africa... the right trees make a big difference.

really? can you post an image? I really like default Africa with the Acacias. I am not a fan of FTXG, but would like to see the difference.
 
This is ftxG plus scenerytech landclass for africa... I find the FTXG Textures (In central africa where I'm flying at the moment (you will all know where soon) is so much nicer... more green! like its actually meant to be rather than the arrid sandpit ftx default makes it. More variation and scope too.

ftxafrica1_zps9cda1624.jpg~original


ftxafrica2_zps5cbd0597.jpg~original


In this area its a combination of Marula, Mahogany and some Tamboti... rather than the Acacia which is more typical to the savanah regions... They are there though and look great. In my eyes, it captures the colours of Africa far better than anything that came before it... it makes GEX look weak.
 
Thanks for the images and the text. the variation in trees bumped it up a notch for me. I still feel the FTXG textures (and orbx in general) are way to dark for my tastes. I do lots of photoreal areas in Africa, so I can see the very diverse landscapes it has to offer, nice to know FTXG does help some in that area.
 
Things Are darker... If anything FTXG is closest to an actual aerial view... photo texture ie, satellite or aircraft shots tend to scatter a lot of light and look lighter... especially satellite work.
 
This is ftxG plus scenerytech landclass for africa... I find the FTXG Textures (In central africa where I'm flying at the moment (you will all know where soon) is so much nicer... more green! like its actually meant to be rather than the arrid sandpit ftx default makes it. More variation and scope too.

ftxafrica1_zps9cda1624.jpg~original


ftxafrica2_zps5cbd0597.jpg~original


In this area its a combination of Marula, Mahogany and some Tamboti... rather than the Acacia which is more typical to the savanah regions... They are there though and look great. In my eyes, it captures the colours of Africa far better than anything that came before it... it makes GEX look weak.

What aircraft add-on are you flying there?
 
Things Are darker... If anything FTXG is closest to an actual aerial view... photo texture ie, satellite or aircraft shots tend to scatter a lot of light and look lighter... especially satellite work.

That's it Rachael! Soon as saw the ORBX textures they looked so right to my Northern Europen eyes that I bought all the regions and many airfields.
 
Things Are darker... If anything FTXG is closest to an actual aerial view... photo texture ie, satellite or aircraft shots tend to scatter a lot of light and look lighter... especially satellite work.

We'll agree to disagree. I was up last week in a 172 and while what I saw had more contrast than FS, it was a sunny day and much more lit up that what I see in ORBX regions. I know the lighting system in FSX is partly to blame as it sucks and not having variable sunlight due to cloud shadows plays a big part also, but this is why I hate simming after a real flight, to big a difference. I look at lots of sat imagery and aerial imagery and agree to a point, but what I usually see in Bings birds eye view is the closest to what I see out the window of a plane and that is what I want to duplicate in the sim. Every time I fly an ORBX region I feel like it is heavy overcast all the time.
 
FTXG combined with SweetFX (or perhaps ENB - I don't use that one) can provide an amazingly realistic look. The trick is using a shader modifier like SweetFX to lighten things, add contrast, and desaturate somewhat. I really love what I'm seeing now.
 
Thanks for the heads up guys, been away for a few days. Nice to come home the FTX Global 1.1. Installing now.
 
Rachel was using Dave Molyneaux's Walrus for her screenies (supermarine_walrus-1.zip). It is a port from FS9, but works well in FSX :mixedsmi:

Myles
 
Ok, I don't understand this at all. I bought FTX Global when it came out, and installed the patch just now. All I get is awesomer textures for North America, not the whole world. Here's a couple of screen shots taken from FN18, in Angola. One with North America selected in FTX Central, and the other with "FTX Global". Which one is awesome? They look the same to me, and they look like default. Further, from airports in North America, I get the new textures no matter what's selected in FTX Central. How the heck do I get the new textures to show up in the rest of the world?

 
Paul, did you install the patch with FTX Central at Global with hybrid turned off?
 
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