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Fun with Floats

Jagdflieger

Jr. Admin
I got to playing around with Allen's nice "F4F Wild Catfish" that he uploaded a few weeks ago. I had a pretty good time making some "what if" missions over the Solomons against Japanese float planes. The AI performance is good and aggressive and makes for an easy plane to make missions around.

If you haven't added this nice float plane fighter to your hanger, it's available here in the library.

Here are a few screen shots.
 
Nice! What a great idea to update these old-frame rate friendly-MS CFS 2 aeroplanes.

Another day over the "what if" Solomon Islands of 1942.
 
Reply...

Jagd,

Thank you, I'll have to get my pontoons ready! And thanks to Allen for this great a/c! :icon29:
 
It seems that I get a CTD when I shoot down Allen's Rufe in MB. Has anyone else experienced this? I was checking out the breaking parts feature, which is nice.
 
Both the Rufe and Wildcatfish have been tested in Quick Combat. Was the Rufe a ground target when it happen?
 
I'm geting it too. It works fine as flying aircraft but as a ground target CTD if one of the Rufes are damaged or destroyed. I think it was the DP. Try the .DP with in the zip and make sure to remove the old .CDP

If this fixes the prob for you as well I will update the main download.
 
Hi Allen,

I tested the new dp in a mission with your new Rufe as both air & ground targets. I can report no CTD with either, & breaking parts working fine.:salute:
 
I only got the crash when it the Rufe was placed as ground target than damaged or destroyed. I placed them as ground targets in MB and do a test fly of the mission. If I damaged or destroyed them in MB test fly than when the mission was over the game would try to load back to MB than crash.

The other way it would crash is if I aimed for the Main Float when it was used as ground target. This lead me to look at the DP and I found out that the Main Float hitbox didn't have a part linked to it. Once I fixed this ALL of the crashes went away.

A "hot fix" for this is in this thread and I updated the main download as well.

Also nice to see a new skin for the Rufe!
 
Cart?

I tried to make sure that the aircraft was AI friendly as possable.


I'm also working on a A6M2-N Rufe. Most of the work is done unless I do a cart. Also Buddha13s FS9 convert OS2U-3 Kingfisher is nice. I re-uploaded it Warbirds Library after adding a wake effect.

http://www.sim-outhouse.com/sohforums/local_links.php?catid=52&linkid=13781

I hate to show my ignorance, but what is this cart thing? I downloaded Allen's new Rufe, and it looks great, but how do I get rid of the cart? In FF, when I use slew to move it from land to water, it just sinks.
 
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