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G7 Grumman C1A FSX almost ready

euroastar350

SOH-CM-2023
As the title suggests, she is almost ready for prime time. Uncle Milton is my eyes on this one and he has the latest for a complete review and test. Hopefully if all goes well, she should be out within a week, if everything checks out and I get the green light. Stay tuned:wavey:
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Here is a comparison of the C-1A in FSX.

One is the FS9 port over; one is the FSX native.

Can you identify the native version?
 

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I'm thinking the top one.

Will the FSX version use the same paint kit as the FS9 one? I've got a certain C-1A in mind that I rode in years ago.

I did the paint once when FS9 was the new sim.
 
Must be the 2nd/lower one as it has bump panel lines and the propeller is easily visible, or...?

Very much looking forward to take the C-1 to a carrier :)
 
Almost there guys, been sidetracked getting commercial work done, but I am ready to get this one out with the latest feedback from Uncle Milton:wavey:
 
In the comparison, the bottom picture is the native conversion.

It would be nice if euroastar350 could:

1. remove the shine from the tires
2. make the prop hubs chrome
3. do proper glass treatment
 
Uncle Milton,

Glass already has reflections applied, it is barely visible withing FSX due to rendering engine. And the spinners also have reflections enabled, does the assigned texture have an alpha applied? I'll double check on my end to see if I get the same results as your copy.
 
Uncle Milton,

Glass already has reflections applied, it is barely visible withing FSX due to rendering engine. And the spinners also have reflections enabled, does the assigned texture have an alpha applied? I'll double check on my end to see if I get the same results as your copy.

Glass: You might try increasing glass opacity?

Prop Hubs: Definitely requires dark primary and alpha channel.

Tires: Drop the specular
 
Uncle Milton just got the latest files for him to go over, hopefully there won't be many changes after this one. Awaiting his feedback
 
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