While we were able to improve FS-SDOE dramatically in a lot of ways, there was never any capacity for a dynamic campaign or a quick combat option. Development has effectively ended. We did what we could. Given that it was a contemporary of CFS1, keeping it alive and viable as long as we did was an achievement to be proud of, but we pretty much polished things off a few years ago, although if anything, the WW1 version does get some attention from time to time.