GAS Stearman MSFS

got it thanks, Priller - I have all of the 'vbcorp' airstrips - lagaffe is familiar with this developer.

Also I see that he has included the cafe as it was in the old days - (just as ORBX had included it) which is what I was looking for ! nice
 
Hi Heywood,

With all the freeware scenery coming out, scenery wise I'm forgetting all about the legacy sims. My favourite airfields are all available for the new sim:


  • Bowerman
  • Duxford
  • Deurne (Antwerp airport. my hometown)
  • Compton-Abbas
  • Pleurtuit
  • Weeze-Niederrhein
  • Beauvechain

Cheers,

Priller/Jan
 
Lagaffe is hard at work, but here's a pic that he sent us with the latest effects on the plane. Look for exhaust flames, oh so subtle!

Latest-Stearman.jpg


Priller
 
Hello guys,

For this Sunday, one screen of your last repaint: a Belgium Stearman to honor our reigning test pilot.
Thanks to his advice, the flight model makes it possible to feel good at the controls of a Stearman, with its legendary loudspeaker to maneuver but which does not refuse the loopings and the barrels insofar as they are unrolled with sufficient energy and with a respectable height.
Our goal is to make a stearman as close to reality as possible to the possibilities offered by MSFS at the present moment. It will not be a toy to make cabrioles but a training plane sum it could be during the Second World War for a very large number of US pilots and in particular the Tuskegee Airmen :santahat:


2023-10-22-184850.png
 
A wonderful model, Lagaffe ! Thanks a lot for your great work on the GAS Stearman ! Looking forward to it ! :applause:

At first glance at your beautiful atmospheric screenie here i thought for a moment i was looking at a 450 HP Pratt & Whitney R-985 Wasp-Junior up there at the front. You see I worked on it for the defunct Maam-Sim N3N many moons ago. Obviously i was mistaken. Your Lycoming R680 looks pretty good too ! :encouragement:

These guys make such soothing sounds, don't they. I thought it was great fun working on a digital radial engine. I did the original 235 HP Wright R-760-2 for the N3N too.

Thanks again Lagaffe, great job !
 
Testing can be fun!! And the sounds are coming along nicely I must say. And we're not even wwise yet, but she does sound nice!

Kaydett-CA.jpg


Priller
 
Hello,

Some pics of the last day of work: two views of the Lycoming R-680-13 which develop 300 HP for for a version of Stearman created for the long run raid.

Lycoming-R680-13-A.png


Lycoming-R680-13-B.png
 
Hello,

Some pics of the last day of work: two views of the Lycoming R-680-13 which develop 300 HP for for a version of Stearman created for the long run raid.

Such detail. I am looking forward to this realese.
 
Hello,

Some news : the addon is progressing well and thanks to the talented testers the bugs are fixed very quickly.

Beta-release-v0-6-10.png
 
And these images are from an earlier build, but still the modeling is lovely!

Kaydet-6-7-CA.jpg

PT17-Dillingham.jpg


Priller
 
Last edited:
GAS Stearman Progress Update

Just FYI. The visual model and effects are practically finished and we’re tuning up the flight model. No ETA yet for that being completed but I hoping to update the forum on that point in the near future.
 
Hello,

Today a big development step was completed: the conversion of all old lines of Legacy code that remained in the models. These codes were for tablet management.
120 lines of code were converted to Model Behavior in less than 1/2 hour and then I lost more than 2 hours to look for why an element did not want to work on this tablet ...

The Model Behavior debug included in the DEV Mod helped me a little by telling me the source of the error but the message was too laconic: (Invalid) node and and no information in the SDK to explain this error message !

Finally, while scanning a Blender file I noticed that one of the buttons had been renamed to EBF_Back instead of EFB_Back. Once the Behavior model is corrected, the tablet is now fully operational on all developed Stearmans.

Perseverance is good but you really have to be very stubborn to succeed with the Asobo SDK and its DEV Mod :banghead:

Stearman-A75-L300.png


Belguim-Stearman-A75-L300.png
 
Hello,

Today a big development step was completed: the conversion of all old lines of Legacy code that remained in the models. These codes were for tablet management.
120 lines of code were converted to Model Behavior in less than 1/2 hour and then I lost more than 2 hours to look for why an element did not want to work on this tablet ...

The Model Behavior debug included in the DEV Mod helped me a little by telling me the source of the error but the message was too laconic: (Invalid) node and and no information in the SDK to explain this error message !

Finally, while scanning a Blender file I noticed that one of the buttons had been renamed to EBF_Back instead of EFB_Back. Once the Behavior model is corrected, the tablet is now fully operational on all developed Stearmans.

Perseverance is good but you really have to be very stubborn to succeed with the Asobo SDK and its DEV Mod :banghead:

Stearman-A75-L300.png


Belguim-Stearman-A75-L300.png

Congratulations. Looking great, and thank you for pushing the envelope of development.
- Kenneth
 
Function testing today over NYC in the A75L300 mod that will be included in the base package. We are close to final testing once the flight model is completed.
X1qjDA.jpg
 
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