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General Question:VC/Interior model in FSX

thunder100

Charter Member 2010
Hi Design community

I am Teammember of the Starliner team,which recently released Lockheed L-1649 and before the Turbine YC-121

Now we are working on the L-1049 and on the L-749.All of them are native FS2004 models with VC which fly in FSX also quite well(If you are able to do a 3 persons job/2 Pilots+FE)

Now my question to FSX specialists

On the new FSX planes the exterior model is seperated from Interior model.Therefore you can use the POSKY 737(FSX) with the default 737-800 interior model and make it a decent VC
This does only work if you use a FSX model

What is the trigger for this ?

The reason of my question is that we would like to try to mate the L-749 interior(VC) with the late Howard Whites(Fzdigns) L-049.
But this has only a FS9 Model(and the source files were lost).Maybe we could edit the model file to set a FSX flag or whatever necessary to update the perfect L-049 to todays requirements

Any help would be appreciated

Godspeed

Thunder100
 
Thunder..AFAIK you can use other FSX model´s VC into another FSX exterior model, both..of course, FSX native models.
I believe you CAN´t do it with FS9 models, but the best bet is to try it, all you have to do is tweak the model.cfg file.
Best regards
Prowler
RAZBAM
 
If you mean.. get into the model file with a Hex Editor, and fool FSX ?

Been there.. doesn't work (for me anyway).

Your best bet would be to try to decompile the model.. and then edit/recompile for FSX.. but that opens a can of worms that could be more work than just creating a new model.
 
Hi for testing I tried several FS9 models and edit the model.cfg-->nope the VC never showed up.Then I thought probably if VC is too wide for the exterior this is the drama-->no simply dont show

If we(I) would know what the trigger is we could try work arround

At least i dont know any solution to decomplie an existing model without the source files.Is there any?

Anway all suggestions we gona try

Thanks

Thunder100
 
Hi for testing I tried several FS9 models and edit the model.cfg-->nope the VC never showed up.Then I thought probably if VC is too wide for the exterior this is the drama-->no simply dont show

If we(I) would know what the trigger is we could try work arround

At least i dont know any solution to decomplie an existing model without the source files.Is there any?

Anway all suggestions we gona try

Thanks

Thunder100


It's not just a trigger.. the models are rendered/animated in different ways.

There are decompilers out there, but what you end up with is stripped of all special functionality/materials. I don't know of any off hand, but know they exist. I just learned that by the time you figure out the naming conventions.. make some fixes.. apply new materials (make textures too), and re-animate everything.. you've done 85% as much work as just making a new model.
 
Any model compiled as FS9 will not be able to be add FSx functions like VCs.

For a VC to be present in a FS9 model it had to be built at source.

For a VC to be present in a FSx model then you can add a seperate model and adjust the cfg to see it, both the exterior and VC need to be compiled as FSx specific models.

You cannot mix FS9 and FSx models.

In simple terms, no VC in FS9 means no VC ever, unless you have the source files.

Best

Michael
 
Ok, some of the guys already answered, but i think you should compile the models in FSX, using SP2 sdk tools, believe me, it will save you THOUSAND frustrations...
Prowler
 
Thanks a lot

I got it now

had a hope that FS9 could be tweaked till it accepts the interior model

This as the Fzdigns Connie Source file are gone-->so its a permanent non VC.We just wanted to do it in Honour of Howard White

For the others we will do FSX once Manfred is ready to do so.But first we have to finish the planes

You can see this here

http://http://calclassic.proboards55.com/index.cgi?board=general&action=display&thread=862&page=9

And Below is my testing dummy

Godspeed

Roland
 
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