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GEX Europe has been released!

Thats why there is a 30 day return policy.. and just an FYI, we are addressing issues as they come up including the pads as we already have a patch close to being released on those

We knew when we made this a lot of people would try to compare the hazy typical textures seen in MSFS for a long time and sometimes new things, even with adjustments over time,.. just dont work for some..

Just like to me.. the image posted http://i6.photobucket.com/albums/y203/rogera/defaulttextures.jpg by Roger looks like a hazy colored pencil cartoon

Thats how FSX textures have been made in the past and that is not to say those textures are bad.. not at all. Everyone will have their own taste.

We are discussing releasing an alternate more relaxed set too.. as I said, we are addressing the feedback we get.
 
Here's a better one...

idr-1.jpg
 
Just like to me.. the image posted http://i6.photobucket.com/albums/y203/rogera/defaulttextures.jpg by Roger looks like a hazy colored pencil cartoon

Thats how FSX textures have been made in the past and that is not to say those textures are bad.. not at all. Everyone will have their own taste.

Hello Nick,

I disagree that the textures in that image looks like a "hazy colored pencil cartoon" To my eyes they are sharp, crisp & very lifelike, in fact, almost a photo. The comments from several other posters seem to back me up on that perception.

And speaking of textures, your recent claims of what GEX's textures can do are sounding more like snake oil every day. I mean really, you expect people to believe claims such as "cloud shadow ready" and the mysterious sounding "hidden elements" that the ENB Light bloom addon will bring out and last but not least "photo sensitive" textures. I'd like you to explain what you mean by that and the special tech that makes them "photo sensitive"

At best these claims are highly spurious and your hard won reputation in the sim community is in my eyes on a slippery slope downwards the more you make them.

The only believable claim I have read so far is "2D enhancements produce simulated 3D depth" which, I'm sad to say, is what I dislike the most about the textures.
 
Hello Nick,

I disagree that the textures in that image looks like a "hazy colored pencil cartoon" To my eyes they are sharp, crisp & very lifelike, in fact, almost a photo. The comments from several other posters seem to back me up on that perception.

And speaking of textures, your recent claims of what GEX's textures can do are sounding more like snake oil every day. I mean really, you expect people to believe claims such as "cloud shadow ready" and the mysterious sounding "hidden elements" that the ENB Light bloom addon will bring out and last but not least "photo sensitive" textures. I'd like you to explain what you mean by that and the special tech that makes them "photo sensitive"

At best these claims are highly spurious and your hard won reputation in the sim community is in my eyes on a slippery slope downwards the more you make them.

The only believable claim I have read so far is "2D enhancements produce simulated 3D depth" which, I'm sad to say, is what I dislike the most about the textures.


Hello... Hotdog

I do not have to explain in the open techniques that are our method of design, just as other developers do not have to explain how they create their product.

I will say, that if we do offer a more 'relaxed set' of textures those will not be as sensitive to environment changes

What you are posting is not feedback, it is a personal attack.

With 1 Post and the content of that post I am sure Hotdog you have an axe to grind.. Grind it well
 
No axe to grind here Nick and I don't see my comments as a personal attack per se. You just copped a healthy dose of scepticism and my extreme dislike of product hype is all.

I see you don't care to expand further on my questions so I will leave it at that.
 
Ah ever since I installed GEX Euro my UTX for US/Can/Euro is messed up. I managed to fix the FTX issues with my Red Zone and Green but how do I fix my UTX please.
 
CG 1976

I would need specific information about what you are seeing that is "messed up" If you would post the problem over at the GEX forum Anthony or I will be glad to assist.
 
Hotdog - a fast approach talking about slipery slopes is not really an inviting way to develop friendly discussion. And I do want to add that not using your real name does not help either.

CG - Post in the GEX support forum, and maybe post some pictures there. There are possibly some settings that need adjusting. There is a good configuration thread there.
 
I have no water around Victoria Canada CYYJ. UTX entries are positioned just above the Addon scenery.
 
I have no water around Victoria Canada CYYJ. UTX entries are positioned just above the Addon scenery.

Start your UTX Setup Tool and let it check for the necessary Terrain.cfg file entries. You don't need to modify anything in UTX, just start the tool, wait a short bit and then exit. Start FSX and see if things are back to normal.
 
I have no water around Victoria Canada CYYJ. UTX entries are positioned just above the Addon scenery.

I just verifed for you here...



cyyj1.jpg





cyyj2.jpg




UTX is working fine at CYYJ so there must be some kind of glitch in the UTX install itself as GEX wont cause this problem. As was mentioned above please open the UTX config tool and let it verify and write the entries to the terrain.cfg.

There is a complete UTX install/patch list posted at the end of the FSX tuning thread here:


http://www.simforums.com/forums/forum_posts.asp?TID=29041


When you install UTX you must be sure to patch UTX correctly and start the interface between patches as listed



.
 
Ok after 4 hours of the old wise Fs9 process of elimination in the FSX Scenery lib. Yellowknife with Slave lake is there, Green Bay with its bay and Ireland has water, however not victoria Island+. Vic+ has a config panel that went nuts. So i'll uninstall and reinstall to see if that fixes it. Also in the US/Canada should GEX Euro Textures be effecting there Airport backround ? I have GEX US/Can active before install of new GEX and manual says wiat for the 1.09 update until then use euro panel just to confirm.
 
Airport background.. do you mean the airport pad or grass surface? Yes, GEX Europe changes the grass pad and we are aware of some issues with those and are making a patch for them. We posted a temp patch here: http://www.simforums.com/forums/forum_posts.asp?TID=32316

Select the v2 patch please. We are still working on them but the V2 patch will correct the majority of the hard texture issue until we release a official replacement

As for water around CVVJ, GEX will not effect that or any of the other textures, other than trees, which we upgraded.
 
Ok dug up the Vic+ exe from OzX and we have water.


GREAT to hear!!! :jump:


As posted above.. if you find the airport pads a bit hard on the eyes at zero elevation, please install the v2 Pad patch we posted

We are working on a official release of those pads so the patch will work for now

Since you are all fixed up I need to get some sleep.. so glad you got it fixed!



.
 
Thank you Nickn and Team for your Assit and excellent GEX Euro. Its made Europe much better of a experiance and no more desert. Just wahat the Fs Dr. ordered. Thank you
 
Once you've had some sleep, Nick, I think I might have failed to get across what I was trying to say regarding North European settlements. It's not about exact replicas, it's about representations - which is exactly what landclass and autogen do, as far as I am concerned.

Northern Europe doesn't have big spaces (or, normally, any space at all!) between houses. You drive into a village, you go past buildings, with possibly the odd break where a building used to be, a farm which used to be on the edge of the village or a football field/cricket pitch/village green, then more buildings, then back into countryside. The density of population is as great as FSX landclass textures show high population urban areas to be, but the buildings are two story rather than tower blocks.

Like I said, no-one has successfully captured that - it certainly isn't a fault specific to GEX, just something that no-one seems to recreate for whatever reason (because the landclass isn't unique to Northern Europe, I suspect, and would be out of place elsewhere). Unfortunately without being able to create an entirely new "North European Suburban" landclass type, I don't know how it can be resolved, which is why I am expressing it on a thread where people might know of a possible solution, not because I want to put what you have done down.

Hopefully that doesn't make what I'm trying to say even less transparent? I'll shut up now anyway. This is a GEX thread. :ernae:
 
Understood!

Ian, the main problem is the landclass and the lack or poor definition of zones FSX has in its default system.

When you are dealing with a system that uses a texture as a primary for Greece, then uses the same texture for spots in Switzerland, France, Germany, Scotland, Norway.. it makes for quite a job to deliver something that demanding.

We have a patch going up later today. v1.01 which will address a lot more than pads.

and there will be more to follow in v1.02 after the first of the year.
 
Feel a bit dumb, but what is and where can I get landclass?
Realy want to buy GEX Europe to get some improvement over here, but need some help...
Got REX, is it compatible? and landclass should be installed prior to GEX Europe?
Do you People think it's worth the price?
Regards and many thanks
 
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