I didn't even think about, so that would be possible with these textures then?, I know some aircraft use a default prop texture that is sometimes in the FSX main Texture folder.
There is a definite search order in FSX by default:
1. FSX will first look in the specific a/c's ..\texture.X folder for all files.
2. Next, FSX will check to see if there's a texture.cfg file in the ..\texture.X folder. If there is, then it will search in each of the paths listed in the texture.cfg file.
3. If no texture.cfg file is present, then FSX will default to its own \Texture folder.
Please note that the default texture.cfg file found in all the default a/c ..\texture folders include a path that simply doesn't exist on anyone's system. It is a path to the main server in ACES's own studio! :redf:
This is a corrected version. Note that some default bitmaps are actually in the sim's ..\Scenery\Global\texture folder, but this path is NOT in the default texture.cfg file!
Code:
[SIZE=2][fltsim]
fallback.1=..\texture
fallback.2=..\..\..\..\Texture
fallback.3=..\..\..\..\Scenery\Global\texture
[/SIZE]
The texture.cfg file is where you have a method to define the alternate search paths and their order... :ernae: