Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.
Just when you think you have everything running some what better...
You get a message from the Hosting company. Short story they need to move us to a new server. I have been working with them to plan a good date for all concerned. Here is what we have come up with as a schedule.
If all goes well we should be back online on November 8th.
To keep you updated we will post updates on AVSIM forums.
Thank you for your support.
dvj, impressive picture![]()
David did a really nice job on that TB-58 trainer prototype scheme.dvj, impressive picture![]()

What addon are you using for your clouds, it looks awesome.
Great screenshots![]()
Just to be a bit of a "rivet counter" but the TB-58 only ever flew with a single pod if my books correct. I ought to have disabled the two pods on the Trainer version, but it's not incredibly important.
000rick000,
This is one of fsafranek paints for the fs9 bird. I had to add and edit the spec files for it and converted the
bmp's to dds files. You can get the paint at his site here: http://www.mirage4fs.com/Alphasim/index.html
Joe
000rick000,
This is one of fsafranek paints for the fs9 bird. I had to add and edit the spec files for it and converted the
bmp's to dds files. You can get the paint at his site here: http://www.mirage4fs.com/Alphasim/index.html
Joe
My original FS9 textures were all 1024x1024. That was how we did things back then. David remade them (or used them as a starting point) to be 2048x2048 for the FSX version. There was no major mapping change so the older ones will work on the new model but they may not be as sharp and you'll need to do some work with the spec textures as Butcherbird17 mentioned. If you enlarge them to 2048 they'll just get fuzzy.Did you resize the bmp's when you converted them? I noticed the significant size difference in between the old textures and the new ones.

Did you resize the bmp's when you converted them? I noticed the significant size difference in between the old textures and the new ones.
(hint, hint)As fsafranek posted, they are 1024x textures and upping the size does make them fuzzy. Although the spec files are 2048x
they still look good. I still need to adjust the rear fuse texture's alpha so it will not shine as much as it does in the pic
compared to the front.
And like 000rick000, I too would like to see bomber, gman or Tufun put their aluminum texture expertise on this great model
of a classic airframe.(hint, hint)
Joe


Now I need to go fly her (only flew her once) as I can't stop looking at this very SEXY girl sitting on the ground.
Joe
