• Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.

    Post 16 Update

    Post 17 Warning old domain name stealing credentials

  • Special Server Maintenance

    Just when you think you have everything running some what better...

    You get a message from the Hosting company. Short story they need to move us to a new server. I have been working with them to plan a good date for all concerned. Here is what we have come up with as a schedule.

    1. November 4th 17:00 -5UTC shut off the forums and start backup proceedures. During this time there will be no access to the forums or the Resource Section.
    2. November 5th Continue with Backups and download same until complete.
    3. November 6th 7:00 turn over server to hosting company to move system to new server
    4. November 7th - 8th restore backups and upgrade forum software.

    If all goes well we should be back online on November 8th.

    To keep you updated we will post updates on AVSIM forums.

    Thank you for your support.

Glowing Heat B-58 Hustler for FSX on Flightsim Store!!!

I have looked through the manual and I can not seem to find anything, so could anybody tell me if there is a way to extend the missle on the Snoopy variant in flight. Does it only extend on shut down?
 
Prob with Afterburner Effects Part 2

After reinstalling the B-58, I continued to get the same problem with the afterburner only appearing momentarily. I went into the aircraft cfg file (lights section) and reassigned the afterburner fx to another afterburning aircraft I had in my library and it works great now. Not sure what was up with the original afterburner fx file? I am using DX10 and Steve's DX10 Fixer. Thanks for the suggestions!
 
After reinstalling the B-58, I continued to get the same problem with the afterburner only appearing momentarily. I went into the aircraft cfg file (lights section) and reassigned the afterburner fx to another afterburning aircraft I had in my library and it works great now. Not sure what was up with the original afterburner fx file? I am using DX10 and Steve's DX10 Fixer. Thanks for the suggestions!

Ah, yes I have seen some issues with lights in DX10 where the lights flashed in time with a beacon when every light is turned on, but I use Steves Dx10 fixer and the problem seemed to go away... I guess it's one of the joys of DX10 preview! Glad you got it working with some other effects.
 
59-2440

I've finally got a reasonable metal finish to put on this beautiful babe. 2440 was the last Hustler to be seen this side of the Pond; sadly within a few months they were all stacked up at Davis-Monthan. What a waste....!

B-58 2440-2.jpg

Just uploaded here and at Flightsim.com. Let me know what you think.

Will try to post a few of the 'what-if's' I did years ago in the Alphasim days. The changes are minor but take time.
 
Elevons texture problem with 59-2440

I have downloaded and installed Dave's new 43rd Bomb Wing B-58A texture. It looks wonderful - thanks Dave! I did note one problem. Both elevon's are black on both the upper and lower side. My (temporary) fix was to go into the folder (above 59-2440) and get the file "elevons_t.dds", copy it and then paste it into the 59-2440. The black elevons disappear. but the aluminum color on the substitute "elevons_t.dds" doesn't match Dave's wonderful work. Dave: is it possible for you do provided a matching elevons texture? Thanks again, Bill
 
I haven't seen mention of it here, but I believe Team SDB have released a new FSX version of Bunker Hill AFB complete with Hustler huts, AI Hustlers and tankers. Great FPS and a nice realistic base scenery to practice those SIOP scramble take offs!
 
Bunker Hill

It is simply wonderful scenery (305th BW. Perfect for the B-58A 2AF texture , and TB-58 texture, which is a 305th aircraft). Night and day better than the fs9 version. Great AI included. Bill
 
Dave, thanks for the repaint and patch. It makes this iteration of the B-58 look simply incredible!

Glad you like it Storm!

Here are a couple of my old RAF 'what-if's' updated for the new model, just posted here and at Flightsim. Both contain textures for the ALBM if you want to 'deploy' them.

B-58 RAF1 1.jpg

B-58 RAF2 1.jpg

DaveQ
 
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