I couldnt sleep last night, so I messed around with learning how the X3 model compilation process works.
So far, I can import models, and also create my own. I have figured out how to bring in the base textures (materials). But now I have hit a barrier in which I cannot seem to export the model. I have put out a help call to Enenra at Egosoft to see if he knows what I am doing wrong.
Here is a ship I am doing presently as a simple 'see if I can import a ship into X3' experiment.
This is the Terran Drone which I am making into a version called a Terran Personal Launch. (Private non-military vehicle, similar to a car that could go from planet to planet, able to be equipped with Jump Drive and two lasers).
On this model, all I have done is attach some basic wing foils and a couple of stack effects lasers. The lasers appear on the hull when you install them on your craft in-game.
Bill
So far, I can import models, and also create my own. I have figured out how to bring in the base textures (materials). But now I have hit a barrier in which I cannot seem to export the model. I have put out a help call to Enenra at Egosoft to see if he knows what I am doing wrong.
Here is a ship I am doing presently as a simple 'see if I can import a ship into X3' experiment.
This is the Terran Drone which I am making into a version called a Terran Personal Launch. (Private non-military vehicle, similar to a car that could go from planet to planet, able to be equipped with Jump Drive and two lasers).
On this model, all I have done is attach some basic wing foils and a couple of stack effects lasers. The lasers appear on the hull when you install them on your craft in-game.
Bill