BorekS
Members +
having small question.
is it possible to set a 0 keyframe at CFS3 animated object as invicible ingame?
this is happen in older FS series naturally, if I good remember, but I would need it for CFS3 airplane. now is my mesh object hidden at frame 0 in the fuselage. at frame 1 is it visible pushed behind the tail. its about parachute parts tagged as spoiler (airbrake). from some angles and distance it is flickering outside the fuselage a bit, I noticed.
there is a few ways how to fix it like moving the object(s) a bit there or here, redo the object rotation at frame 0 vs frame 1 to act like inverted normals or maybe to use my favorite wheelwell tag somehow there... but thats not the point what I am asking now
is it possible to set a 0 keyframe at CFS3 animated object as invicible ingame?
this is happen in older FS series naturally, if I good remember, but I would need it for CFS3 airplane. now is my mesh object hidden at frame 0 in the fuselage. at frame 1 is it visible pushed behind the tail. its about parachute parts tagged as spoiler (airbrake). from some angles and distance it is flickering outside the fuselage a bit, I noticed.
there is a few ways how to fix it like moving the object(s) a bit there or here, redo the object rotation at frame 0 vs frame 1 to act like inverted normals or maybe to use my favorite wheelwell tag somehow there... but thats not the point what I am asking now