• Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.

    Post 16 Update

    Post 17 Warning old domain name stealing credentials

  • Special Server Maintenance

    Just when you think you have everything running some what better...

    You get a message from the Hosting company. Short story they need to move us to a new server. I have been working with them to plan a good date for all concerned. Here is what we have come up with as a schedule.

    1. November 4th 17:00 -5UTC shut off the forums and start backup proceedures. During this time there will be no access to the forums or the Resource Section.
    2. November 5th Continue with Backups and download same until complete.
    3. November 6th 7:00 turn over server to hosting company to move system to new server
    4. November 7th - 8th restore backups and upgrade forum software.

    If all goes well we should be back online on November 8th.

    To keep you updated we will post updates on AVSIM forums.

    Thank you for your support.

Good Looks, Meh System

Tom Clayton

Administrator
Staff member
My laptop isn't the greatest by most standards:

Core basics
AMD Ryzen 5 3550H
NVIDIA GeForce GTX 1650
16.0 GB RAM
Internal and external monitors both 1920x1080

But I still get what I consider great looks with fluid frame usually between 30-40 FPS. I wish I could find it again, but someone here (I think) posted a video early on that showed nearly every graphics parameter and compared every available setting. I watched it with a pencil and paper in my lap and took notes. When I was done, I was pretty happy with what I ended up with. So for the benefit of anyone here or any visitor that might happen by, here's what I'm running for Graphics settings. If one person gets something from this, I'll be satisfied.

V-Sync > On
Frame Limit > 60
Render Scaling > 70
Anti-Aiasing > TAA
Terrain LOD > 50
Terrain Vector Data > Med
Buildings > Med
Trees > High
Grass & Shrubs > High
Objects LOD > 50
Clouds > Ultra
Texture Resolution > Low
Anisotropic Filtering > 2X
Texture Supersampling > 4x4
Texture Synthesis > Low
Waves > High
Shadow Maps > 2048
Terrain Shadow > 128
Contact Shadow > Low
Windshield Effects > High
Ambient Occlusion > Ultra
Reflections > Ultra
Light Shafts > Low
Bloom > On
Depth of Field > Off
Lens Correction > Off
Lens Flair > Off
Generic AI Models > On
Generic MP Models > Off
Glass Refresh Rate > High
 
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