Hey guys,
If you hadn't heard the news...the initial suspected cause for our "blackout" was DDOS attacks and other hacker assaults. However, further evaluation and research led to a surprising analysis and conclusion; a few lines of bad code and processes were causing SOH to literally "turn on itself," causing the high server loads and crashes.
This final analysis took a while to reach because it is the last thing you'd expect, and with those processes turned off, we're back in the happy hunting ground.
If you hadn't heard the news...the initial suspected cause for our "blackout" was DDOS attacks and other hacker assaults. However, further evaluation and research led to a surprising analysis and conclusion; a few lines of bad code and processes were causing SOH to literally "turn on itself," causing the high server loads and crashes.
This final analysis took a while to reach because it is the last thing you'd expect, and with those processes turned off, we're back in the happy hunting ground.