GSL file format

RingTingTing

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Hi all
Does anybody have any info on the Structure of the GSL file ?
I have been studying the HEX code , and think I have a lot of it figured out, but I am struggling with the GOB code.
The 6 hex numbers before the .gob - Example : 2621fe.gob

I am pretty sure it specifies the position of the GOB, but cannot completely figure it out :

I think the 1st 3 hex numbers specify the Lat coords , and the last 3 specify the Lon coords.
I could reliable get the correct Longitude by taking the last three bytes hex, converting it to a 16bit Integer and then multiplying it by 360/4096
I have not been able to figure out a pattern for the Lat coords using the 1st 3 Hex number though.

Any insights will be appreciated

Regards
 
Why? The tools already exist to modify the gsl file.

Try contacting Martin Wright, who designed the GSLEdit & GSLMan programmes. He probably already has it worked out.

I think the gob nomenclature probably ties in with the LOD scenery structure used...
 
Thanx for the reply Uncle,
I would like to be able to write out the gobs for scenery created in a tool I'm busy working on,
it would just be so much less hassle than going to MB every time to create the gobs.
I will definitely try to track down Martin
 
Go to https://mwgfx.co.uk/

click on "Developers Corner" & Martin has instructions for how to contact him & request his gsl tools.

Amongst them is a little prog call "gobcheck" which lets you check a CFS2 layout for it's gob address - very handy!!!
 
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