Have You Noticed - GMax Ships

IJN Myoko and La Galissonniere Cruisers...

With regards to the Myoko class cruiser, which year would you prefer? 1941 or 1944.

Also which year would you like for the La Galissonniere Cruisers? 1939 or 1944.

They are both prepped for dry dock. LOL :biggrin-new:

Just need to know which year for those wishing to do missions. Maybe later I can come back to the other years.
 
Looks good guys, nice to see it. Any plans to do a dropping deck version that can be landed on? Check out some of the carriers we already have to see what I mean. Basically the closest LOD has the deck at water level and at farther LODs the deck is progressively brought up to its full height so it looks normal the majority of the time.
 
Looks good guys, nice to see it. Any plans to do a dropping deck version that can be landed on? Check out some of the carriers we already have to see what I mean. Basically the closest LOD has the deck at water level and at farther LODs the deck is progressively brought up to its full height so it looks normal the majority of the time.


I can send you a copy to play with. I'm not modifing Stuart's originals. Just converting them. Actually If I send it to you could you see why only one side of the stacks are smoking.
 
With regards to the Myoko class cruiser, which year would you prefer? 1941 or 1944.

Also which year would you like for the La Galissonniere Cruisers? 1939 or 1944.

They are both prepped for dry dock. LOL :biggrin-new:

Just need to know which year for those wishing to do missions. Maybe later I can come back to the other years.

The IJN Myoko in 1944..

Same for the La Galissonnere 1944..

Oh Yea SHIPS! I can build some missions with a proper fleet to use .. Thanks..
 
Just had a look at the Biter. Been away this week.

I've had a go at making a 4in gun meeting the relevant specs, also a corresponding round for the Weapons folder.

Also the xdp needed a few edits.

Just reporting to avoid any overlap of effort. :wavey:
 
We have smoke,
Thanks../Brundu 841

Excellent!!!

Brundu,

Thank you.

Daiwilletti,

I'll send everything to you. So that it all can be finailized.

House Hobbit,

Could you send me a copy of your test mission. I'd like to fly around the ship and see if I missed anything.


I'm now working on the French Galissonniere class cruisers and the Japanese Myoko class cruisers. Dombral has granted me permission to use his textures for the French ships. Hopfully someone can help with some damage textures to go with them. Damage textures are the last bit that will be needed for all of the ships.

I hope in the next day or two to have HMS Biter uploaded.

Oh, one last thing. Can we add new effects? I don't like how dark that smoke is. It makes her look like a coal burner.

'till Later,
John
 
Congratulations to all for the HMS Biter ! a formidable team to work ... a future for CFS3 and especially an evolution ..... for Galissonière, it will change its name, as montcalm or Georges Leygues ... it is the same class (sistership) ; because Galissonière was scuttled in Toulon November 27, 1942

 
No problem on the name change. Its actually better because La_Galissonière_LOD_100 is a bit too long for Gmax. Dombral did textures for both the Montcalm and Georges Leygues. So you'll probably get both.

I've been doing some research on ships names and prefixes. It seems that French ships don't use them. Its just the ships name that is used. As I've told Daiwilletti, I like things to be as historically correct as possible. So even little things like this I try to get information on.

I'll get the gun data real soon.
 
HMS Biter V1.02

Hey all,

OK an new version has been sent out for testing. Hopefully this will fix the damage texture issues. Let me know if you see anything.

HouseHobbit,

I hope the guns function properly. This version includes the gun and weapon files. You might want those. Once Daiwilletti has finished the combined version of his and Brundu841's .xdp I'll get that off to you as well.

'til Later,
John
 
Tom,

I have a question on the guns. Do they need to be animated?

David has been testing the ship and said that the guns are only firing horizontally. Other than putting the tags in they are not animated.

What would be the best way to do it if that is whats needed?

What is the time for CFS3? I believe CFS2 animations are 0-100. Is it the same for CFS3? Or is it 0 -200.

Next should I do the gun#l_r first or the gun#fore_aft? Should they be in quarter increments or half?

I can send you a copy of the model if it would help.

'til Later,
John
 
I sent you a version which in principle will have no problem with the visual domages for me it works to you to try
 
Hey all,

I haven't forgotten this. I've been working. Anyone who has ever worked 12 hour nights will know exactlly what I'm talking about. I'm working OT tonite. So that being said. I hope to have everything finished in the Biter and to continue the work on the cruisers.

'til later,
John
 
Hey all,

I haven't forgotten this. I've been working. Anyone who has ever worked 12 hour nights will know exactlly what I'm talking about. I'm working OT tonite. So that being said. I hope to have everything finished in the Biter and to continue the work on the cruisers.

'til later,
John

Real life, ain't it a b**tch? :wavey:
 
HMS Biter v1.03...

Hey all,

I just sent Daiwilletti and HouseHobbit the new test version. This has the gun animations. Hopefully they are done correctly. If all goes well then I can have it uploaded by this weekend.

'til Later,
John
 
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