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Hmm, Got me thinking...(sometimes not a good thing) I fly in dx10, so will go and check if this is just in dx10 or if i have a conflict on my rig.
Joe
Edit: I just checked by switching back to dx9 and at least on my rig the gauges do show. I'm wondering if anybody who does fly in dx10 (Roger)
can confirm if they have the same problem or if its my rig. I also should mention that I am using the dx10 shader fix 3.2.1. I did d/l v3.2.2 but
haven't got around to installing it.
I can confirm this is a shader issue I'm using V3.1.1 but when I tried V3.2.1 The gauge glass was all messed up, maybe Steve can sort this out in another version.
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