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Hellcat - In case you haven't...

Nick C

Charter Member
In case you haven't seen the RealFlight Hellcat (where have you been recently?), or if you're sat with a cup of coffee and a spare minute, here are a few additional images of the Hellcat which I've taken over the last week.

Great plane Dean, can't wait for the update :ernae:

Please click the following picture to be taken to the gallery.

 
Great shots Nick!

It is an exceptional aircraft, one that I dont get to spend as much time in as I might like.
 
Excellent shots (as usual!) Nick... It's a really nice aircraft, but has anyone come up with working tailhook co-ordinates to stop it nosing over on carrier landings yet? If so, WHAT ARE THEY!?!?! ;)
 
Sorry mate,

On a moving CV I dont get the nose over. When I catch the wire she pulls level then sits back down.
I do hit the deck right at stall speed though.
 
Thats awfully personal of you old sport... Sure I could stand to lose 10lbs but you dont have to tell the whole world :costumes:
 
This is a beautifully done aircraft. It doesn't have a Koffmann starter that cost a bunch of swabbies their fingers plus the paint is awfully dull. When the U.S. Navy went to glossy paint they increased the top speed by 15 MPH.
 
Sweet! The video was cool too.... combat. :applause:
Thumbup.gif
 
The Update will be ready this week , just waiting on a couple of new skins but the suggestions in these and other forums are done and those items that needed a fix are fixed , in addition stuff like engine management is also in there in the form of the optional DOA.dll, with that active close attention needs to be paid to the gauges or as the name suggests ...

I have had a good time working on this last bit as i find there is far more to do that just hit the throttles and in a fighter with one engine to rely on the penalty for mistakes was rather comprehensive and the margin for error slim. all together one fine aircraft and we are proud of her .

Next ...
 
Do you have a plan to fix the propeller hub?

This plane looks stunning, but static hub with blurred propeller disc looks out of place.
 
Do you have a plan to fix the propeller hub?

This plane looks stunning, but static hub with blurred propeller disc looks out of place.
It only looks like that in a screen capture , when rotating in sim its the Flight Sim Standard rendering of them , there are other ways , i made use of solid prop blades in the slow rotation with the SR22G2/3 and changed the XML to go with it , in this case the cfg was used to do the same thing with fewer polygons and using only the still visibility prop , there are a number of choices to make with any job and that was one , i made the props "full" only once and found that the animations did not render with the same smoothness on all machines , powerful computers they were passable but on modest machines the really looked choppy , too many polygons being repositioned x times per second were dragging down framerates ,but get yourself a copy and you will see for yourself.
 
With enough wind over the deck (about 35 knots) and an appropriate approach (< 75 knots) speed the forward pitching moment is minimal. However I believe the Acceleration arresting effect is setup for nose draggers, hence the serious forward pitching moment.
 
Well you convinced me to purchase it

Only problem...it states there isn't a working FSX directory and that I should try re-installing FSX!!!!!!!!!!:angryfir:

This really pisses me off because I deff am not going to re-install FSX, but I really want to use the F6F, ontop of that I just dropped 34.00 bucks and have nothing to show

Anyone have the same problem?
 
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