Here are the 2 German Planes that fight good as ai, but need props, anyone up for it?

L

Lonny007

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Here are the 2 German Planes that fight good as ai, but need props, anyone up for it?

Here are the 2 German planes that fight good as Ai (the FW190 A-8 will tear you a new one), they seem to be more faster and yank and bank at speed much more then the many others I downloaded. Damage model seems to be pretty good too, some I tried are like shooting flying tanks, hehe. I have been flying the Paul Rebuffat Spit_IXc_303 in Quickcombat 8 versus 8 Germans on Ace and its a good time for sure, pilot kill mod is a nice touch also, and Bob and Europe scenery 1 click installs add to the realism.

The only problem with these 2 airplanes is they have no propellers spinning in front of them, anyone think they could add some simple props to them, I have another hobby that I have done well at and it has paid well, you might be interested in it and I could send you a CD that shows you all me secret spots and the technique I use to find places to go hunt for the yellow stuff and paypal you some money for your time. Thanks for all your previous help!

http://home.pacbell.net/lonny007/GOLD.html

BF109
http://home.pacbell.net/lonny007/BF109G_10AS.zip

FW190
http://home.pacbell.net/lonny007/FW190A8.zip

Lonny
 
Wow thats what I wish I could see. Hmmm strange allot of the planes I have downloaded I can see props but not the two I want above. Well my system is a P3 1.4 ghz Voodoo 5500 368 Ram Windows 98SE, latest official driver, or the last official beta driver. I wonder if it is a setting in the game or possibly my Voodoo 5500 settings, any ideas I know my rig is a bit ancient?

One other thing is it normal for CFS2 to have occasional CTD's when playing Quickcombat continously? My other games go for hours on this rig, except for Vietcong I get a quirk now and then. Some Planes I downloaded seem to cause a CTD more in Quick Combat then others too.

Thanks for the screenshot, hopefully one day soon, I will be able to see the prop.

Thanks for any help!

Lonny
 
Lonny, where did you get these two planes? Only reason I ask is there is no text files on who made them. I'm just curious. The FW 190 appears to be an old program, maybe CFS1 or FS2000. The prop shows up for me but it's kind of dorky.

My military history is rusty at the moment, but the 109 is what got my attention. The G-10 is generally represented as not having the bulges over the gun breeches of the G-6, a completely new cowling was designed that faired the extra space needed on into the front of the canopy. Maybe this is a super duper ultra early prototype G-10 but as I said, there's no documentation I can find. Of the two my pick is the 109 G-10. It flies well, the 190 is a bit choppy on my machine here.

I wonder if the Air Museum at Ontario California still has their G-10, it was said it was flyable but when I first heard of it in 1969 FAA would not allow a flight due to a suitable propeller was needed.

Bones
 
FW 190A8

I tested Lonny's Folke Wulf 190A8 and it indeed is missing its propellor when used as an AI aircraft.

The B-24 Guy has the Sally AI prop file and he's looking into converting it from a two prop add on (in the DP file) to a single prop for use with single engine planes. As a DP add on, we should be able to adjust the prop position for just about any of these older planes that loose their props as AI if this works out.
 
Interesting Bismarck13 has a prop on the FW190 in his screenshot

Interesting Bismarck13 has a prop on the FW190 in his screenshot, hmmm I wonder if this could be a system problem then, if one guy can see them and one can not, something else must be a factor then. Mr Bones I downloaded both planes from ABSquad German Aircraft website. You know now that we are mentioning a weapon for a propeller, there where more files to add to complete the loadouts for bombs for both planes I believe and cockpit stuff. I did not install those because I was only using the planes for enemy Ai and did not worry about them having bombs and rockets etc, maybe the complete install could solve the prop problem.

Interesting how Bismark and TonyBones can see a prop, but I and http://www.sim-outhouse.com/sohforums/member.php?12-JagdfliegerJagdfliger can not. I also stumbled on a Aiprop zip on a different website.

Here are links to the files below. I would really love to have props for both these planes, the FW190A8 to me really is more challenging then any of the axis planes I have downloaded yet. Both seem to keep there speed up and yank and bank. Both Planes fly nice and smooth on my P3 1.4 ghz Voodoo 5500 machine but I am still using a CRT monitor and 800x600 mode hehe. Some planes I have downloaded can be a little jerky, but both of these fly nice and smooth on my machine. (maybe because they have no props, hehe)

2 German Planes
http://www.absquad.net/cfs2_absquad_german.htm

Ai Props
http://www.mnwright.freeserve.co.uk/cfs2/extras.htm

Thanks for the replys!
 
Lonny,

I'm pretty sure that he is flying the plane as a "player" aircraft and not an AI aircraft.

Good catch on Martin Wright's AI props. I also found AI props by Jaxon while perusing my CFS 2 library.

The B-24 Guy has updated the Lilly AI prop files for a single prop for the FW 190A8 that you are interested in. The screen shot below shows three of them as AI and all have their props properly spinning. My plane, the "player" plane, is the Me 109.

With some tweaking, we should be able to apply this modification to any single engine AI plane that flies without a prop.
 
Wow thats great!

So you where able to add props to the FW190A8 and BF109 nice, anyway you could rezip the plane with the new prop and send it to me. Thanks for solving the problem.

Lonny
 
Lonny007, I just had to try these out & you are right, they are impressive opponents! The reason that they are zippier is that the .cfg has been tweaked for more oomph by raising the power & prop scalare settings. I grafted the .cfgs to the MZ Fockewulf & Me109 & got the same results in ai planes that actually have ai props ( The FRs are still good also)..
 
I tried them both and they seem to have props in my CFS2 . . . .

:isadizzy:

Lonny was not referring to a player controlled plane. He is talking about an AI
controlled plane. If you look at your (player controlled) FW190A8 from an exterior
perspective, then of course you will see a prop. Now try loading this same plane
into the QCE and you will clearly see the AI controlled FW190A8s don't have an
animated, revolving propellor. Theres a difference here.

:salute:
 
Lonny was not referring to a player controlled plane. He is talking about an AI
controlled plane. If you look at your (player controlled) FW190A8 from an exterior
perspective, then of course you will see a prop. Now try loading this same plane
into the QCE and you will clearly see the AI controlled FW190A8s don't have an
animated, revolving propellor. Theres a difference here.

:salute:

It may have to do with the prop not being present in the lower LOD models; when you see the airplane up close it shows up, when further away it disappears. To test: set up a mission where the player formation is the FW with several wingmen, take off from ground. That way you can get a good closeup look of the AI planes. If they have a prop when close by, there's not much you can do about it.
 
Lonny007, I just had to try these out & you are right, they are impressive opponents! The reason that they are zippier is that the .cfg has been tweaked for more oomph by raising the power & prop scalare settings. I grafted the .cfgs to the MZ Fockewulf & Me109 & got the same results in ai planes that actually have ai props ( The FRs are still good also)..

Akemi-san is hard to beat. The source of the aircraft explains why a "G-10" shows up with a G-6 cowling. Inadequate research, hasty preparation, or both. I've noticed a lot of textures from over there are not what you want to call award winning, too many conversions from earlier sims. The Stuka Tank Buster is just the RAF662 Stuka, sort of Stone Age.

Guys, understand I'm probably the only person in the world the Japanese Lorna will not show up for in CFS2, but I set the weapons effect to 0 in the .dp for both planes just to get close to them, I have no problem seeing the props as AI aircraft in QC for either plane. The prop effect for the Fw-190 is still sort of dorky, but there for me, but I'm not that much of a stickler for that stuff, I just want to see them go up in flames. As I said to Shessi about the Lorna, the solution is simple:

Gremlins

Bones
 
It may have to do with the prop not being present in the lower LOD models; when you see the airplane up close it shows up, when further away it disappears.

Yep you are right about that. I remember flying several types that did that very thing. You know
there was the AW Ki-44 Tojo from simviation that did the opposite. It showed a prop from further
out and then it disappeared up close! Cheers mate <S>

Craig'ster
 
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