HMS Bounty For FS9 Released

Hi Milton, Nigel, Rob, Sasha, Rob and Craig,

Thank you so much for this/these wonderful vessel(s)! Absolutely amazing!
One of the first things I'll do is try to virtually visit my family in Bath and Camden, Maine.

Cheers,
Maarten

Ha! I hope the trade winds are at your back Sir :wiggle: That will be at least a 11 day trip (24x7) in favorable winds. :)
 
Hi,
The sim I saw a clip of on Youtube was called Ship Simulator :pop4: ! and the vessels are shown rolling as they head out to sea....there aren't actual waves I realise, but there is this rolling motion and it was that I was thinking about.
Thanks again for this beauty; however there does seem to be a great deal of creaking as the vessel is under way and I'm wondering if Nigel has banged all the nails home properly. I don't want to have the sea water emulsifying the barrels of grog hidden away in the rope locker.....oh drat, I wasn't to let on where it was.

Andy.
 
There's a new naval video game coming out using 18th century warships called Naval Action. Looks like a great game with great guns, damage, water wave action etc. There are lots of YouTube videos out there and if you can find some of the early ones, they do a good job explaining where the game is heading. Wish we had water like that.

https://www.youtube.com/watch?v=XGV5wWEDH_w
 
Mmm here we are, parked off Wellington Harbour, waiting for the crew to figure out their windlass from their elbow...



Thank you all so much.

Windy City! Amazing place! I was there in January for four days. Loved it!

Cheers,
Maarten
 
Sure is... but it can be really balmy too.
Not today: as far as the ship is concerned, autopilot is very busy indeed because we have a Noreaster gusting 40kts.
Poor crewmembers, up and down the rigging, trimming, dropping, rigging, as the wind changes.



On autopilot the sails switch on and off with every gust, wonder if one could get a bit of lag built in?
 
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Sure is... but it can be really balmy too.
Not today: as far as the ship is concerned, autopilot is very busy indeed because we have a Noreaster gusting 40kts.
Poor crewmembers, up and down the rigging, trimming, dropping, rigging, as the wind changes.

On autopilot the sails switch on and off with every gust, wonder if one could get a bit of lag built in?

Rob would have to speak to that question but here are the two things I do.

1) Set winds and wind gusts to within the ranges we use to manage the sails rather than crossing the boundaries (see the manual); or
2) Take over manual control and set the sails for the highest gust speed. This is the correct way to manage the sails to avoid damage.

Great shots by the way; beautiful
 
Sure is... but it can be really balmy too.
Not today: as far as the ship is concerned, autopilot is very busy indeed because we have a Noreaster gusting 40kts.
Poor crewmembers, up and down the rigging, trimming, dropping, rigging, as the wind changes.

On autopilot the sails switch on and off with every gust, wonder if one could get a bit of lag built in?
There already is a 5-Knots lag for windgusting built-in for the AutoSkipper......

But, as Milton said, expecting an AutoSkipper to handle such extreme windgusting smoothly, is expecting a bit too much.
To put this into perspective: this is a SIM, and the AutoSkipper is just a SIM gimmick. Ever heard of an AutoSkipper for the Bounty IRL. ?? LoL

Cheers, Rob
 
Ever heard of an AutoSkipper for the Bounty IRL. ?? LoL
Only in my RW sim... :mixed-smiley-010:
It's a fantastic idea BTW and gives one an inkling of what a tallship skipper has to think about.
I will certainly graduate to manual sailing in my gusty Cook Strait crossings in due course!

Truly a magnificent project, those who don't really understand what goes into stuff like this have to be really impressed.
Those who do, must be utterly gobsmacked.
 
Sure is... but it can be really balmy too.
Not today: as far as the ship is concerned, autopilot is very busy indeed because we have a Noreaster gusting 40kts.
Poor crewmembers, up and down the rigging, trimming, dropping, rigging, as the wind changes.

On autopilot the sails switch on and off with every gust, wonder if one could get a bit of lag built in?


Rob has now addressed this concern and the update will be available in version 1.2 out coming out later this week. :applause:
 
Excellent!
I can't wait to go thrash it in the gales of the Cooke Strait crossing this weekend, weather is positively foul.

Interesting to see the downloads on the various sites: FSX/FS9 ratio steady at 2.
We may be quiet, but we are not gone!
 
Excellent!
I can't wait to go thrash it in the gales of the Cooke Strait crossing this weekend, weather is positively foul.

Interesting to see the downloads on the various sites: FSX/FS9 ratio steady at 2.
We may be quiet, but we are not gone!


Great! Give her a good workout. We have been testing up to 40 knot winds with gusts to 70 and she handled it beautifully. :)

Let's hope all you FS9'er holdouts are here because be have 4-Harpoons, 3-Lodestars, a Vega Ventura, an Aero Commander 680S, an AC685, and 2 more packages of Fleet 50's coming your way in time. :wiggle:
 
Great! Give her a good workout. We have been testing up to 40 knot winds with gusts to 70 and she handled it beautifully. :)

Let's hope all you FS9'er holdouts are here because be have 4-Harpoons, 3-Lodestars, a Vega Ventura, an Aero Commander 680S, an AC685, and 2 more packages of Fleet 50's coming your way in time. :wiggle:

I think I'll have to multiply myself. Not sure if that would be a positive development for humanity. ;-)

Cheers,
Maarten
 
If the multi-you's are FS9 fans, I don't really see a problem :)

I do like v1.2, great work thank you, and haven't managed to break it yet!

Also: a great portion of this model lies in the sounds.
Nigel has done sterling work here, on many levels.
Bravo!

A screenshot can't suffice, so here are some sounds:
(And best enjoyed with 5.1 sound and a good subwoofer at reasonable volume)
Remember, this is a leisurely affair...

https://youtu.be/xtPjHVrgpwM

Did the wind sound really pick up as the gale closed in??
Yes it did.
 
Well Done Sir! I enjoyed that tribute. :applause:

Oh yes, the sounds do pick up with wind speed, and more evident from the helmsman's view.

When you get into gale speeds with hurricane gusts, you will want to batten down those hatches Mate. :wiggle:
 
This morning as I was watching Master and Commander: The Far Side of The World on Encore, I was thinking about Navigation during The Age of Sail and wondered... would this Gauge be useful with HMS Bounty, for assistance with navigating the Seven Seas?

FS2004 (ACOF) - Misc. FS2004 Simulated Aircraft Bubble Sextant
[SIZE=-1] [ Download | View ] [/SIZE]
Name: dc3_bbsx.zip
Size: 1,014,555 Date: 12-07-2004 Downloads: 2,248

[SIZE=-1]
dc3_bbsx.gif

FS2004 Simulated Aircraft Bubble Sextant. As travel by air developed and matured, navigation over long distances also developed and improved. In the early days, however, air navigation essentially used ship navigation techniques adapted for aircraft. Without "landmarks", the navigators used ded reckoning (DR) and the stars. Celestial or astronomical navigation provides a means of obtaining lines of position (LOPs) from the stars. Crossing LOPs will fix a position. It requires a chart, and a planned course on that chart, with waypoints specified by latitude and longitude, an assumed time of arrival at each waypoint, and stars (including the sun, moon, or planets) in view. In the 1940s, extensive tables of star positions were made available to air navigators to be used with sextants to obtain these LOPs. In the tables, all times involved are GMT. This data is available from the Internet in "ready to use" form. This gauge simulates the sextant, and the process by which one obtains a LOP, or crossing LOPs to obtain a position, or fix. Can be used with any FS2004 aircraft. Includes comprehensive browser-based manual and references. By Dave Bitzer and Mark Beaumont.


Alan :wavey:
[/SIZE]
 
That sounds frightfully complicated, I prefer my old-fashioned GPS unit :)
Not that it's likely to be much used, 4 hours' sailing got me from Wellington over Cooke's Strait to Picton.

This involved turning right, going straight for a bit, and then turning left!
 
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