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  • Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.

    Post 16 Update

    Post 17 Warning

Holy @#$%

Said with tongue in cheek (a little). OK all you guys that plan on getting this program let the rest of us know when you run out of projects. I'm sure we can provide you with some more....LOL...

RD
 
This will be a definite must have for me.... Sure you can do stuff in GMAX, but it is a lot cooler to do it instantly like that! I have a couple airports I have been working on that I have just been slowly working at. This program will speed up my process by a lot. Is such a pain going back and forth in/out of the simulator to check everything.
 
Hi,

Is it possible to make taxiways, hardstands, aprons and the like with this program as well ?
Looks incredibly handy.


Best
DagR
 
Hi,

Is it possible to make taxiways, hardstands, aprons and the like with this program as well ?
Looks incredibly handy.


Best
DagR

I'd think you use the free ADE for that ??

I bought Instant Object too...looks handy for a number of things, although it of course cannot everything Gmax or 3DSMax can do. Great tool though !
 
It is pretty buggy. For instance, this is what I got when opening a model by clicking on it (one of the options). The photo scenery was no longer shown, just blue with models and autogen. For added fun, the cars you see are actually moving, coming down like rain!
 
think ill stick to whisplacer, free and near enough does most on offer of this...
I've never used it although I've heard it mentioned from time to time for object placement. So it will allow you to build custom scenery objects from scratch as well?
 
I've never used it although I've heard it mentioned from time to time for object placement. So it will allow you to build custom scenery objects from scratch as well?

Not in the same complexity, but it can create simple buildings... But from the quick look it does everything whisplacer does, but with a little extra thrown in... But thats my £0.02
 
I guess one can not easily change habits. This indeed looks interesting but for the moment the combination of the freewares Google Sketchup and ModelconverterX has served me very well. I can easily create virtually any object I wish to include in my scenery with the level of detail I wish, and I don't need to get into G-Max yet.
 
This is golden.

Does it do;

Hardened surfaces?
Animations (hanger doors, etc?)

On a side note, Holy @#$% as a thread topic? C'mon!?

not sure,
Yes

In this case? YES!

Have it downloaded, will be purchaseing this weekend. :jump:
Have tried and tried GMax and FSDS, just can't get my head around them.

Would be fantastic if this technology could be used to make aircraft/vehicles.
 
Hey Tom,

I sure hope this program will help in moving KRDD from FS9 to FSX. I was getting ready to PM you about doing a KRDD for FSX.


I sure wish I had a dollar for every time I flew into and out of KRDD!

Anyway, Thanks Tom.

Jim:USA-flag:
 
It is pretty buggy. For instance, this is what I got when opening a model by clicking on it (one of the options). The photo scenery was no longer shown, just blue with models and autogen. For added fun, the cars you see are actually moving, coming down like rain!

Wow, I assume that's what one can see after consuming certain mushrooms or cactus blossoms. Talk about simulation!

I think I'll stick to my proven tools for the time being, SBX, ADE, MCX and GMAX and SDK thingies.

Has anybody here tried the tools that Lockheed offers for P3D? Geosketch, Model converter, Model Placer?


Cheers,
Mark
 
Strangely, uninstalling Instant Scenery 2, then reinstalling it, solved that one.

I do have another problem where models end up offset from the edited location and their shadows show in the original location. They're trying to duplicate and fix it.
 
I do have another problem where models end up offset from the edited location and their shadows show in the original location. They're trying to duplicate and fix it.

UPDATE - They have reproduced the problem and are working on a fix :)

At first they couldn't reproduce it so a solution was looking unlikely. It's hard to fix a problem you can't see. The program is capable of creating some pretty complex buildings, but I think it would really shine for doing background buildings instead of using autogen...especially once they get LODs working. It's a fast way to put together simple background buildings with correct heights and varying textures.
 
As it turns out, the moving objects with offset shadows is an FSX "feature" in certain geographic areas. This makes sense since I've seen the same error with some models placed with IS2 and ADE. Arizona is a place where the error occurs. The only way to solve it is a false animation or using FS9 models.
 
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