Rallymodeller
Charter Member
Well, the folks at Team Constellation have done it again, and have released what seems to be the first in the new generation of their fantastic Connies: the L-1649A Starliner. Listed as v4.0, this is more than just a revision of the old Starliner; while it uses the same texture maps the model itself has been cleaned up a bit, but the real treat is in the cockpit. A brand-new panel with many new and/or recoded gauges, redone VC, updated engineer's panel and VERY realistic engine start procedure make this a fun challenge. The auto-start is still available but now the coding makes it crank over in the correct 3-4-2-1 sequence, including the 6-blade-count before the engines cough to life.
The download comes with a new Lufthansa skin, patterned after the only flying Starliner in existence, D-ALUB; all previous repaints can also be used, so the Alaska-type flyers can make use of the Alaska Airlines cargo repaints from Flightsim.
Really, this is a blast. The revised FDE is great, letting the monster turbo-compound R3350s loose. Run it at full payload and half-fuel (good for 3,000 NM!) and you'll have 1000 fpm at 180kts no problem -- not bad for a propliner.
Get it from Flightsim.com here: lockheed_l-1649a_4_0.zip
The download comes with a new Lufthansa skin, patterned after the only flying Starliner in existence, D-ALUB; all previous repaints can also be used, so the Alaska-type flyers can make use of the Alaska Airlines cargo repaints from Flightsim.
Really, this is a blast. The revised FDE is great, letting the monster turbo-compound R3350s loose. Run it at full payload and half-fuel (good for 3,000 NM!) and you'll have 1000 fpm at 180kts no problem -- not bad for a propliner.
Get it from Flightsim.com here: lockheed_l-1649a_4_0.zip