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Icarusgold Gladiator preview

Seeing as you bumped this, I now have the Faith Hope & Charity book falling to pieces in one of the chairs downstairs as oppose to at my parents' house.

I shall take a look and see what information I can glean from it. :)

Ian P.
 
Faith, Hope and Charity. Could you imagine the possibilities in an FSX video? I know one was made some time ago, but it is starting to look dated.

Regardless, this is a beauty.
 
update...unfortunately there was a little problem into the cockpit should be solved tomorrow, then i needs more test on flight dinamycs...Gladiator should be out the next week thursday or friday max. Also a boeing p-26 peashooter, and the dragon rapide are on the way before christmas...those models are ready but needs many hours flight test.

Hope to post more screenshots this week end. the actual release do not include seagladiator but only MkI MkII and prewar version
 
Those photos are a trick! They are real and doctored to look like Flight Simualtor shots!!!

:ernae:


Some awesome craftsmanship there. I can hardly wait.



Bill
 
That's good news Icarus! I was afraid the project had been put in the refrigerator.

Thanks,
Huub
 
nothing goes in refrigerator...we have 4 project coming soon and while other modeller is working at others three(he is starting also westland lysander now) i am on gladiator now...the virtual cockpit problem has gone, i will upload soon new cockpit screenshots and during week end the exterior parts.
 
i am trying also to add new animated humans to a new scenery... if i will have success with my new ideas...or the usual pilots and mechanics objects of icarusgold...not animated.
 
I think that is probably the best paintjob I have ever seen on an FS model!!

And the VC looks incredibly clear - I would like to see what the default VC eyepoint is though. Too many FS models have a VC eyepoint that approximates real life - and is hopeless unless you have something like TrackIR. I realise it is adjustable- but some are so bad that you can never really use the VC without TrackIR

Barry
 
explain me better this point barry...if the eyepoint has the right distance and heigh where is the problem? i want understand it better so i can setup it as you would like(and i suppose also others), i have never used trackir also if like it, actually i only use the joystick's hat to move inside virtual.
 
Hi Icarus

This is only a simulation - displayed on a smallish monitor. In real life, you not only have peripheral vision - but you can quickly and almost unconsciously flick your eyes down from looking straight ahead and scan instruments quickly. This is easy to do in real life - but much more difficult in an onscreen simulation. Therefore (in my opinion) the simulation needs to have the most important gauges in view in the VC default view -- This can easily be done if I zoom way out - but then the gauges are unreadable. It can also be done if I change the viewpoint from somewhere behind the pilots seat position - but then you lose the belief that you are flying the aircraft.

Some Sim models have a VC viewpoint whereby you can only see the very top of the instrument panel - this may be the viewpoint that you have in real life - but in real life you also have the aforesaid peripheral vision, etc.

An example of a really good and eminently flyable VC is the Cessna 310 that Dreamfleet/Flight1 put out for FS9. I can think of none better in terms of the default VC eyepoint position that we are discussing here.

Barry
 
As previously promised vc screenshots

GLOSTERGLADIA-1.jpg


GLOSTERGLADIA-2.jpg


GLOSTERGLADIA-3.jpg


GLOSTERGLADIA-4.jpg


GLOSTERGLADIA-5.jpg
 
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