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Invisable plane

Not without the source code; looks like all the poly's have had their normals flipped. I've had this happen to me in FSDS when the project gets large. Otherwise it could be a texture transparency issue.

Best, Paul
 
You could try adding HIGHMEMFIX=1 to your fsx.cfg [GRAPHICS] section.
It is supposed to prevent this.

Nick.
 
Since that looks as if it's my Me-262a, the usual cause of that problem is using FSX without SP1/SP2 or Acceleration. Both of these modify the standard FSX.cfg to accept larger textures, otherwise you're stuck with 1024x1024. The Me-262a uses 2048x2048 on those parts that are invisible in your screenshot.

When FSX can't use a texture, any part that uses that texture is not rendered and becomes invisible.

Are you using Acceleration? If you are, try doing as DangerousDave26 says, turning off DX10, too.

Mike
 
I can't help making a further question to this thread.

I have FSX Gold i.e. all "candies". However some of my very old (FS2004 times) AI planes show up crippled in FSX like in the picture above. It isn't a LOD problem because this is the situation also from very short distance. It would be nice to know the reason to this too - if someone knows. Thanks.

Pekka

Edit: I forgot to mention that in FS2004 thouse worked ok. So it isn't a lacking texture problem (however might be something to do with the textures). Those AI planes may be from FS2002. I am not sure.
 
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Hi Trucker17,

Is it just the one aircraft you're having problems with?

If so, it could be missing textures.

Regards, Dave.


Hi Dave.
I already checked that...The textures are their....I am going to try and reload or repair Acceleration today, so i'll post the outcome here.....
Craig.
 
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