There seems to be an uptick in Political comments in recent months. Those of us who are long time members of the site know that Political and Religious content has been banned for years. Nothing has changed. Please leave all political and religious comments out of the forums.
If you recently joined the forums you were not presented with this restriction in the terms of service. This was due to a conversion error when we went from vBulletin to Xenforo. We have updated our terms of service to reflect these corrections.
Please note any post refering to a politician will be considered political even if it is intended to be humor. Our experience is these topics have a way of dividing the forums and causing deep resentment among members. It is a poison to the community. We appreciate compliance with the rules.
The Staff of SOH
Not sure, is this the freeware or payware model? The freeware one seems to be an older FS9 legacy port over and you will get problems to load it into v4.I saw some screenshots of the Iris F-15. So, just for grins, I installed it into PD3 V4.1. The plane loads, but there are no textures, either outside or inside. Is there some trick or work-around that I need to do in order to get it to work?
Not sure, is this the freeware or payware model? The freeware one seems to be an older FS9 legacy port over and you will get problems to load it into v4.
Are you seeing the aircraft, means, is there an aircraft in black, for example or is it completely transparent? If transparent, you will have no luck because of the model coding. If there are black colors, for example, you still have a wrong path to the textures placement, then you will have to do a search for the wrong placement, but this can lead to success probably.
I have the Iris Mudhen, but I hadn't tried loading it into v4. It will load ok, but the first installer has a strange path. I recommend
installing the two parts into a dummy folder. I think you'll see then what needs to be done.
But even though it loaded ok into v4, I could only get the load manager to partially work. The fuselage ordnance would load,
but it recorded no weight, and I couldn't get any ordnance to load on the wings at all. It may be because I'm not doing it right,
but I suspect it's because the load manager is controlled by a 32 bit dll.
But both front and rear vc's did appear to be pretty much complete, no blank dials or monitors, and everything seemed to turn
on ok, although I didn't spend much time in the plane, so I'm not certain how operational everything is. I didn't bother trying to
install the updated avionics from M2M.
- Rob
Aside from having to tweak a few details to get the load manager working the Mudhen is flying without any problems in P3D4.1.
I doubt we'll ever see a proper P3D4.1 version from Iris, but I can live with this one.
A single seat 'Iggle' would be very welcome addition!
![]()
This is the payware Platinum F-15E model you're speaking of?
Were you able to get the load manager working for the wing mounted ordnance, at least just to show the items? I could get
the manager to show the fuselage mounted items, but not the wing mounted items. I'm just wondering now if I might have
done it wrong.
The fuselage mounted items didn't add weight through the Iris load manager, but I suppose the weight might be added through
the regular v4 payload manager (I didn't bother trying).
I had forgotten how detailed the Iris Platinum Mudhen was...
Thanks - RobM
FYI, as Yo Yo said, Milviz is planning on doing the F-15C for PD3 V4. It should be done after the T-38C, which is currently in Beta. However, those plans are always subject to change. So, please don't quote me on that. Just think of this as an early movie teaser.
https://www.facebook.com/Milviz/pho...4274.184784678232582/1699785303399171/?type=3
https://www.facebook.com/Milviz/pho...4274.184784678232582/1699785300065838/?type=3
https://www.facebook.com/Milviz/pho...4274.184784678232582/1636703883040647/?type=3
https://www.facebook.com/Milviz/pho...4274.184784678232582/1620131304697905/?type=3
https://www.facebook.com/Milviz/pho...4274.184784678232582/1618343241543378/?type=3
https://www.facebook.com/Milviz/pho...4274.184784678232582/1457011154343255/?type=3
Series of posts over time showing various updates.
What matured....well...lots. Everything from knowledge about materials in 3DSMax so that non-translucent-HUD-disaster never happens again, to new styles of external lighting, by far better cockpit lighting, our ADV external flight model tech, making use of the GPU and proper CPU threading to improve framerates as well as allow for more advanced display tech, configuration managers and saved flight configurations, file systems, updates, navigation systems (the F-15C will have a genuinely modelled RLG strapdown INS that behaves just like the real thing, using exactly the same principles for alignment and navigation and not some faked drift), TACPACK integration, network programming for things like datalinks and shared cockpit, I could go on and on. The list is endless. But there is always some new piece from previous and even current projects that adds to the fidelity of this project and makes it better than it was.