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The Staff of SOH
Y'all are a bunch of nitpickers of the worst kind, you know that?!
"No backlighting from outside!"
"No GPS!"
"VC lighting is too intense!"
Unbelievable.
Agree 150%! Where is the time when people would be elated about a release from Piglet and not even dare to comment negatively about it. But that changed. Sadly also towards Piglet.
It's the same nitpickers that made him go away.
Johan
There's one subtle difference here. The model in question is payware.. or had you not realised that??
ATB
DaveB![]()
Of course I realise that, and I won't even buy it, because it is not my cup of tea. The point that I was making is that nowadays people are incredibly harsh to devs. Freeware and payware.
In the old days, we used to chuckle about rivet counters. Nowadays, most of us have become that way.
I will (and have) criticised devs and firms about their politics and policies, I will never criticise them about the product in public. I'll send them a pm.
And Bjoern was right. This is a lot of nitpicking about a recent release. Maybe there will be updates or even servicepacks?
Point out flaws in Pm's or on their support site, but don't kill their sales in public (payware) or downloads (freeware).
Now, if someone releases payware that isn't even up to freeware standards, by all means, go all the way. But the things that were pointed out here are details.
Just MHO.
Johan
This thing costs 24€, so it's about on par with what you get from other companies at a similar level of sophistication and/or with a similar amount of fallacies.
If you want a perfect bells-and-whistles model, go tell IRIS, but don't fail to mention that you'll happily pay twice of what the model costs now.
I think I'll buy a lottery ticket this week as suddenly.. I can see into the future!!
As Piglet always said in so many words..... Don't complain about it, after all you got it for a good price.Agree 150%! Where is the time when people would be elated about a release from Piglet and not even dare to comment negatively about it. But that changed. Sadly also towards Piglet.
It's the same nitpickers that made him go away.
Johan
Hi Everyone, thanks for the great feedback. Please accept my apologies for the issues in the FSX version of the aircraft, a new build will be coming shortly to address some of the faults found in the FSX version.
As for the static background in the external model, whilst we appreciate that some may consider this to not conform to the 'norm' and as others have pointed out, we've used 3d cockpits in external models previously, we also wanted to ensure the best performance by reducing polygon count in the external model where we could.
I won't be drawn into the comparison argument between different developers products, however the pricing is comparable to other IRIS aircraft of a similar design and complexity, and of course caters into account our local currency.
As for the lack of pilot animation, whilst it may be 'standard' in the industry by other developers, it's not so here at IRIS. Quite simply because we've never been able to master the art of skinned animation to model the pilots.
And to close, for those who are new to IRIS, we do have an evaluation version of the product to try to ensure it works correctly on your system. This is the first time we've done this method of aircraft production, and we do hope that it won't be the last.
David.
Hi Everyone, thanks for the great feedback. Please accept my apologies for the issues in the FSX version of the aircraft, a new build will be coming shortly to address some of the faults found in the FSX version.
As for the static background in the external model, whilst we appreciate that some may consider this to not conform to the 'norm' and as others have pointed out, we've used 3d cockpits in external models previously, we also wanted to ensure the best performance by reducing polygon count in the external model where we could.
I won't be drawn into the comparison argument between different developers products, however the pricing is comparable to other IRIS aircraft of a similar design and complexity, and of course caters into account our local currency.
As for the lack of pilot animation, whilst it may be 'standard' in the industry by other developers, it's not so here at IRIS. Quite simply because we've never been able to master the art of skinned animation to model the pilots.
And to close, for those who are new to IRIS, we do have an evaluation version of the product to try to ensure it works correctly on your system. This is the first time we've done this method of aircraft production, and we do hope that it won't be the last.
David.
I just wanted to mention that I think it's worth a big kudos to the developers for providing a 'try before you buy' version.
I can't count how many times I've purchased something, done a few spins in it, and then ended up regretting my purchase for one reason or another. Sometimes there's flaws that I just can't overlook, sometimes it's just doesn't end up being an enjoyable experience to fly, and sometimes it just doesn't 'grab' me as much as I thought it would. I almost always chalk it up to both experience and to my inclination to give in to temptation.
I believe that since the idea of 'if-you-don't-have-something-nice-to-say-then-don't-say-it' is seeming to be the rule everywhere for payware products these days, it's getting harder and harder to make an informed decision.
All of that, however is completely irrelevant when a developer has the courage to provide a demo. It's the ultimate in informed decision making, and it's incredibly appreciated.
So, thank you.![]()
The instrument panel lighting is a P3D only function due to the way Prepar3D handles mouse interactivity. In FSX, the Instrument Panel Lighting function conflicts with the ability to interact with objects on the instrument panel. Unfortunately this is an issue within the simulation and something we cannot address from a model standpoint.
The instruments can still be illuminated at night in FSX and the Map Dimmer function provides an overall spotlight effect for cockpit illumination though, so night VFR and IFR operations are still supported.![]()