IRIS Platinum Series A-10A Warthog Released!!

Graphically its a stunner tho'. I spent about ten mins just drooling at her from every angle (aah, maybe I'm on the wrong site...)

(Pam - thanks for the pm, really nice work in this :jump:)


Your right.. The iron Chef is three doors to the left.. ::lol::.. and your very welcome. ;).. glad to do it..
 
Dave

If I understand your comment correctly, "." key is the trigger command. This is a major pain in the FSD P-38. Even if I assign "." to another command other than the brakes, the toe brakes on my rudder pedals fire the guns. I assume the same problem will occur with the A-10A. SkyUnlimited's P-38 uses the Afterburner command, to fire its guns. I'm sure there are a lot of other commands that are seldom used and could be used as the trigger, why use the brake command and the "." key? Please consider changing this.

Joe

I can only take a guess here, but i believe its because on many joysticks, the trigger on the stick is assigned to the brakes..
 
Impressive work!


- Perfect FPS!
- Systems deep
- Model + Repaints

:salute::salute: Thanks IRIS Staff!
 
Thanks everyone for all your fantastic feedback... I spend a nice relaxing night last night enjoying some well earned downtime... It's now 9.30am here in Ozzie land and today I'm doing the manual and updating the model with some of your suggestions.

So.... please post here what you'd like to see included in the latest build. I cannot guarentee all suggestions posted will make it, however I can confirm a few that will.. :) (updated FDE, altered glass, sounds, additional loadouts etc).. :)

The more suggestions the better.. I'll do my best to get as much implimented in as I can.

Regards

DB.
 
Congrats, IRIS people! This plane looks like a fantastic model. I may have to get it myself, even as a basically WW-II nut. No more VC pics, or I won't be able to resist!!
 
Thanks everyone for all your fantastic feedback... I spend a nice relaxing night last night enjoying some well earned downtime... It's now 9.30am here in Ozzie land and today I'm doing the manual and updating the model with some of your suggestions.

So.... please post here what you'd like to see included in the latest build. I cannot guarentee all suggestions posted will make it, however I can confirm a few that will.. :) (updated FDE, altered glass, sounds, additional loadouts etc).. :)

The more suggestions the better.. I'll do my best to get as much implimented in as I can.

Regards

DB.


Can you get the flares to work?
 
David (or Pam, more directly),

As for the flight dynamics, theres a little too much yaw instability/ adverse yaw. When the plane is abruptly rolled, the nose should not yaw. I assume the aileron design is aerodynamically balanced so it rolls exactly along its longitudinal axis. The IRIS model's nose floats around in the yaw axis a little after an abrupt roll.

Check this video around 5:00 into it till about 6:30. You'll see abrupt high roll rates that are started and stopped quickly -and the plane seems like its on rails through the roll.

http://www.dailymotion.com/video/x7zzup_a10-thunderbolt-warthog-living-warb_sport

Just a minor observation - but hey, you asked for it!
 
Thanks everyone for all your fantastic feedback... I spend a nice relaxing night last night enjoying some well earned downtime... It's now 9.30am here in Ozzie land and today I'm doing the manual and updating the model with some of your suggestions.

So.... please post here what you'd like to see included in the latest build. I cannot guarentee all suggestions posted will make it, however I can confirm a few that will.. :) (updated FDE, altered glass, sounds, additional loadouts etc).. :)

The more suggestions the better.. I'll do my best to get as much implimented in as I can.

Regards

DB.

If you read my previous post about the stall and AoA limiter sounds, I was wrong. Got in her and pulled the nose hard, IDLE, they work.

All I can say that she needs is for the HUD to somehow glow like the Aerosoft HUD does.

Perhaps a mixed load with say 2 Mk-82's, 2 CBU-20's, 4 AGM-65's (2 per pilon) and 2 LAU-61 pods (outer pilons).

I agree with the canopy glass, and the revised engine sounds.

The more I fly her, the more I love it!

Regards, Diego
 
I'll look into playing with the material settings to see if I can get the glow shown on the Aerosoft F-16.. we've played with it before using emissive bloom on the HUD, but it requires bloom on to work, which saps many peoples FPS...
 
David (or Pam, more directly),

As for the flight dynamics, theres a little too much yaw instability/ adverse yaw. When the plane is abruptly rolled, the nose should not yaw. I assume the aileron design is aerodynamically balanced so it rolls exactly along its longitudinal axis. The IRIS model's nose floats around in the yaw axis a little after an abrupt roll.

Check this video around 5:00 into it till about 6:30. You'll see abrupt high roll rates that are started and stopped quickly -and the plane seems like its on rails through the roll.

http://www.dailymotion.com/video/x7zzup_a10-thunderbolt-warthog-living-warb_sport

Just a minor observation - but hey, you asked for it!

You bet your bootie i asked for it. :) and Thank you for saying something.. We're looking into it now and should have it fixed in this update..
 
Looks good but questions. Are the missions that come with it allow you to destroy objects like tanks and buildings? Is it just wep effects only or does this mod allow destructible environment in FSX?
 
Regarding Adverse Yaw, here's a couple quotes from the Dash-1 Manual. I don't have the Iris A-10 (yet), so I can't comment on it's accuracy.

"When the ailerons are deflected, the rudder is automatically deflected in the direction of the roll to help reduce adverse yaw. For relatively small aileron inputs, the ARI keeps the yaw very small.... For large rapid roll inputs above the Q-limit speed (240 KIAS) there will not be enough rudder available to completely coordinate high rate roll since the rudder is limited to 8 Deg deflection. This is especially evident under high g conditions. When performing raid roll reversals, the aircraft can also experience large sideslip angles when the AOA is also high."

Combine that paragraph with:

"Rudder authority is 25 Deg below 240KIAS, but reduced to 8 Deg by a Q-switch above 240KIAS"

"Rudder control is sufficient to exceed 25 Deg of sideslip and the depart the aircraft at any speed below 240 KIAS"

If full rudder gets you to a minimum of 25 Deg sideslip, and ~1/3 rudder isn't enough to counter aileron induced yaw...then there must be a pretty hefty portion of adverse yaw.
 
Regarding Adverse Yaw, here's a couple quotes from the Dash-1 Manual. I don't have the A-10 (yet), so I can't comment on it's accuracy.

"When the ailerons are deflected, the rudder is automatically deflected in the direction of the roll to help reduce adverse yaw. For relatively small aileron inputs, the ARI keeps the yaw very small.... For large rapid roll inputs above the Q-limit speed (240 KIAS) there will not be enough rudder available to completely coordinate high rate roll since the rudder is limited to 8 Deg deflection. This is especially evident under high g conditions. When performing raid roll reversals, the aircraft can also experience large sideslip angles when the AOA is also high."

Combine that paragraph with:

"Rudder authority is 25 Deg below 240KIAS, but reduced to 8 Deg by a Q-switch above 240KIAS"

"Rudder control is sufficient to exceed 25 Deg of sideslip and the depart the aircraft at any speed below 240 KIAS"

If full rudder gets you to a minimum of 25 Deg sideslip, and ~1/3 rudder isn't enough to counter aileron induced yaw...then there must be a pretty hefty portion of adverse yaw.

Hmm...

I wish we had very zoomed-in video of the tail during aileron rolls (or a cockpit camera facing aft view) so we could see exactly what the rudder inputs look like. In the videos I've seen, I havent seen much rudder deflection during the rolls (a little is always expected). But, I'm certainly not doubting what you wrote.

Interesting.
 
Pam -

Based on some of the videos I've just studied frame by frame, and what John C wrote, I'd say leave the adverse yaw as it is. I was wrong, it appears that theres definitely considerable rudder being used during high roll rates. Some of it's probably automatic from the flight computer, but some has to be pilot input. Its just so quick, its hard to see.
 
Regarding Adverse Yaw, here's a couple quotes from the Dash-1 Manual. I don't have the Iris A-10 (yet), so I can't comment on it's accuracy.

"When the ailerons are deflected, the rudder is automatically deflected in the direction of the roll to help reduce adverse yaw. For relatively small aileron inputs, the ARI keeps the yaw very small.... For large rapid roll inputs above the Q-limit speed (240 KIAS) there will not be enough rudder available to completely coordinate high rate roll since the rudder is limited to 8 Deg deflection. This is especially evident under high g conditions. When performing raid roll reversals, the aircraft can also experience large sideslip angles when the AOA is also high."

Combine that paragraph with:

"Rudder authority is 25 Deg below 240KIAS, but reduced to 8 Deg by a Q-switch above 240KIAS"

"Rudder control is sufficient to exceed 25 Deg of sideslip and the depart the aircraft at any speed below 240 KIAS"

If full rudder gets you to a minimum of 25 Deg sideslip, and ~1/3 rudder isn't enough to counter aileron induced yaw...then there must be a pretty hefty portion of adverse yaw.

Thanks john.. its being fixed as we speak.. I dont know about setting the rudder to move on its own.. Not my normal job to worry abouyt, but the rest should be corrected, especially the adverse yaw..
 
New Audio

http://www.facebook.com/video/video.php?v=435236117985&ref=mf

The link above will take you to a new audio video on our facebook page where I demonstrate the new audio based on feedback from here at SOH and on Facebook... :)

Can those eager for some adjusted audio please let me know if the video is more along the lines of the A-10 than the ones previously.. :)

I think it sounds a lot better..but I'm biased.
 
IMO the whine of the fan is heard far above any other sound when the aircraft is approaching. Been many years since I heard it last but the engines are pretty quiet but for that fan. A run to Nellis may refresh my memory.
 
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