warchild
Charter Member
Maybe this isnt specifically on topic...but... http://www.youtube.com/watch?v=0Kgusd1rN6E&feature=related
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Maybe this isnt specifically on topic...but... http://www.youtube.com/watch?v=0Kgusd1rN6E&feature=related
Graphically its a stunner tho'. I spent about ten mins just drooling at her from every angle (aah, maybe I'm on the wrong site...)
(Pam - thanks for the pm, really nice work in this)
Dave
If I understand your comment correctly, "." key is the trigger command. This is a major pain in the FSD P-38. Even if I assign "." to another command other than the brakes, the toe brakes on my rudder pedals fire the guns. I assume the same problem will occur with the A-10A. SkyUnlimited's P-38 uses the Afterburner command, to fire its guns. I'm sure there are a lot of other commands that are seldom used and could be used as the trigger, why use the brake command and the "." key? Please consider changing this.
Joe
Thanks everyone for all your fantastic feedback... I spend a nice relaxing night last night enjoying some well earned downtime... It's now 9.30am here in Ozzie land and today I'm doing the manual and updating the model with some of your suggestions.
So.... please post here what you'd like to see included in the latest build. I cannot guarentee all suggestions posted will make it, however I can confirm a few that will..(updated FDE, altered glass, sounds, additional loadouts etc)..
The more suggestions the better.. I'll do my best to get as much implimented in as I can.
Regards
DB.
Thanks everyone for all your fantastic feedback... I spend a nice relaxing night last night enjoying some well earned downtime... It's now 9.30am here in Ozzie land and today I'm doing the manual and updating the model with some of your suggestions.
So.... please post here what you'd like to see included in the latest build. I cannot guarentee all suggestions posted will make it, however I can confirm a few that will..(updated FDE, altered glass, sounds, additional loadouts etc)..
The more suggestions the better.. I'll do my best to get as much implimented in as I can.
Regards
DB.
David (or Pam, more directly),
As for the flight dynamics, theres a little too much yaw instability/ adverse yaw. When the plane is abruptly rolled, the nose should not yaw. I assume the aileron design is aerodynamically balanced so it rolls exactly along its longitudinal axis. The IRIS model's nose floats around in the yaw axis a little after an abrupt roll.
Check this video around 5:00 into it till about 6:30. You'll see abrupt high roll rates that are started and stopped quickly -and the plane seems like its on rails through the roll.
http://www.dailymotion.com/video/x7zzup_a10-thunderbolt-warthog-living-warb_sport
Just a minor observation - but hey, you asked for it!
Regarding Adverse Yaw, here's a couple quotes from the Dash-1 Manual. I don't have the A-10 (yet), so I can't comment on it's accuracy.
"When the ailerons are deflected, the rudder is automatically deflected in the direction of the roll to help reduce adverse yaw. For relatively small aileron inputs, the ARI keeps the yaw very small.... For large rapid roll inputs above the Q-limit speed (240 KIAS) there will not be enough rudder available to completely coordinate high rate roll since the rudder is limited to 8 Deg deflection. This is especially evident under high g conditions. When performing raid roll reversals, the aircraft can also experience large sideslip angles when the AOA is also high."
Combine that paragraph with:
"Rudder authority is 25 Deg below 240KIAS, but reduced to 8 Deg by a Q-switch above 240KIAS"
"Rudder control is sufficient to exceed 25 Deg of sideslip and the depart the aircraft at any speed below 240 KIAS"
If full rudder gets you to a minimum of 25 Deg sideslip, and ~1/3 rudder isn't enough to counter aileron induced yaw...then there must be a pretty hefty portion of adverse yaw.
Regarding Adverse Yaw, here's a couple quotes from the Dash-1 Manual. I don't have the Iris A-10 (yet), so I can't comment on it's accuracy.
"When the ailerons are deflected, the rudder is automatically deflected in the direction of the roll to help reduce adverse yaw. For relatively small aileron inputs, the ARI keeps the yaw very small.... For large rapid roll inputs above the Q-limit speed (240 KIAS) there will not be enough rudder available to completely coordinate high rate roll since the rudder is limited to 8 Deg deflection. This is especially evident under high g conditions. When performing raid roll reversals, the aircraft can also experience large sideslip angles when the AOA is also high."
Combine that paragraph with:
"Rudder authority is 25 Deg below 240KIAS, but reduced to 8 Deg by a Q-switch above 240KIAS"
"Rudder control is sufficient to exceed 25 Deg of sideslip and the depart the aircraft at any speed below 240 KIAS"
If full rudder gets you to a minimum of 25 Deg sideslip, and ~1/3 rudder isn't enough to counter aileron induced yaw...then there must be a pretty hefty portion of adverse yaw.