Iris Pro series F-14 --> I need help please

Since your in the mood for buying virtual beers, how about buying one for DagR and apologizing for publicly insulting his work!
 
Fair enough, sorry DragR! :icon29:

On the other hand it wasn't meant to be an insult, merely a statement of my own taste, or perhaps a criticism.

They're are very well done skins, well researched, but I still think that they're too clean (that's subjective, my preference), and I also think they're too light and bright compared to the general atmosphere/colors of FSX - it might be due to the fact that they were designed for FS9 originally.
 
GregG, I don't think what you have just gone on to say after saying "but" is going to help DagR's hurt feelings. You also appear to be a relatively new poster here. You should realise that the people that actually create and develop the very best FS payware (and freeware) are not in some big remote corporation like Atari or Microsoft, but are very small businesses and many are members right here at the SOH and read these boards daily. They all need our encouragement, support and what we say here needs to take this into consideration. You will find in return that people here will be able and willing to help you.:santahat:
 
In general, criticisms are welcomed, but insults are, by the terms of use disallowed and grounds for banishment. With GregG's being new though I let it slide. He may simply be accustomed to those other forums where insults are a way of life.. The terms of service are not only to maintain an adult and civil atmosphere, but also to protect each member here.. We all have our past's and triggers and insecurities. Developers are perhaps in some ways more prone to those triggers because when we sit down and commit ourselves to a project, we put our heart and souls into it on a level equal to the knights searching for the holy grail.
I had an experience one. The company i had contracted too had made an announcement of the planes release.. Not more than a page in, some yahoo posted that this other plane made by this other company was better. I had put in over 2000 houras work on that plane and had used over 400 pages of available government documentation on it when working on it.. Trust me, I can sympathize with how DagR would feel..
The thing is, you folks dont really know who the painters and Flight Dynamics engineers are, so its easy to make a snap judgement, although i can tell you that the very best in the hobby, gather right here.. I'm not saying dont criticize. Without a critique, we can never grown and be better. But please, be mindful of what your words are really saying before you hit the post button..
Thanks
Pam
 
Guys,

I'm really sorry if I hurt DragR's feelings. As a skinner myself (for other games) I understand what an utterly difficult job it is, especially when you have to create repaints from scratch, for a new model.

I didn't realize that these people were not as "remote", as I thought, that is, they were actually among us and not in the office of some big corporation. So again, I apologize.

However, I still don't see how my comment falls into the "insult" category. I merely said what I think, how the skins could be improved. I also admitted that the cleanness is a matter of subjective preference, I don't blame DragR for it. The "ruin the look of it" in my first post was too harsh, and over-dramatized, I admit. But I believe the rest of it was nothing but constructive criticism and my subjective, personal opinion with absolutely no insult intended.

EDIT: I also realize that this is a very helpful community, so thank you in advance for answering all the stupid questions I will ask in the future :)
 
One more thing:

You guys are right:

1) more often than not, the weathering tends to be overdone on repaints (like on scale models) - that's a typical mistake
2) These machines were kept clean and tidy

Therefore, after giving it a second thought, if I were you I might also have gone for a cleaner version, if I had been asked to make these.

So it must be really difficult to make repaints that are not over-weathered, but have enough weathering for a realistic look. (I for one would lack the skills to do it properly)

As for the other problem:
The com frequency range change can only be done by the IRIS guys, there's nothing I could do to get those vectors on my HUD?
 
Greg,

You are certainly allowed to have your own opinion and have your repaints the way you like them. If you like your birds dirty and can get them that way then go for it. I just didn't like the "ruined it" comment. Just please choose your words wisely, you never know who is reading. :salute:
 
Wellll, On the repaints side of things, theres a few folk here that can do just astounding jobs at weathering. I however am merely a humble calculator whos best artwork was at the age of four while dabbling in finger paints..
Seriously though, if you ask for a livery, sometimes if one or more arent too busy ( which admittedly is rare ) you can find someone to help you out by painting it for ypu. As your a painter yourself, hell,, grab a paintkit and join the party. i'm sure we'd all love to see your work..
Pam

PS, yes, for those of us who arent as experienced, its quite difficult to paint perfectly weathered aircraft.. Personally, color fill is my friend..

PPS.. :chuckles:: Iris Guys=Iris guy=David Brice.. he's recovering from surgery at the moment so be patient, he'll be back :)..
 
I already gave it a try (see the first post) and it made me realize that I don't have enough skills to do it properly :D

It's so complicated that FSX has several files for one repaint. I have to get used to it.

By the way, someone posted a link for BananaBob's VF-84 remake (dirty version) - if only I could get a working d/L link (pretty please?), that one would be perfect for me.

PS: Oh really? IRIS guys= David? It's a smaller company than I expected. Poor David, I've heard he's in a hospital. I hope he'll get better soon.
 
Let it be known that I do not feel insulted in any way whatsoever. I just wanted to express my sincere apologies that I could not meet his expectations on texture quality.
Beeing who I am, pretty outspoken to say the least, I can take a lot and will come up with countermeasures should they be needed.
Good luck finding good paints and yes, a lot of research went into mine ;-)
 
Well, then I apologize Greg. I thought I was helping a member out but apparently I was sticking my nose into something I didn't need too. Dag, I will never understand you or most of the things you say. Sorry for thinking I was helping. Won't happen again!:salute:


Btw, for what is worth, I had started about 3 weeks ago, all new HD paints for the Iris F-14, new paints, bumps, etc., I just don't have enough done to show pics yet.
 
Well, then I apologize Greg. I thought I was helping a member out but apparently I was sticking my nose into something I didn't need too. Dag, I will never understand you or most of the things you say. Sorry for thinking I was helping. Won't happen again!:salute:


Btw, for what is worth, I had started about 3 weeks ago, all new HD paints for the Iris F-14, new paints, bumps, etc., I just don't have enough done to show pics yet.

Okay.... Hmmm ..
 
One more thing:

As for the other problem:
The com frequency range change can only be done by the IRIS guys, there's nothing I could do to get those vectors on my HUD?

The COM radio is used for communications and tunes from 118 thru 123 only the NAV radio tunes from 108 to 118 without overlap. the ILS for the airports or the carriers will be on the NAV freqs. The Iris F14 does not have the code in the HUD like some of the other planes to display Carrier ILS on 111 or 112. It is special code that must be in the HUD XML for the HUD to do this. If you look at the code for the Sludge Hornet or the T45, or maybe even the Dino F14, you will find a bunch of code to calculate the ILS info for the moving Carrier that is not in the IRIS F14. With a lot of work you could most likely use the Carrier ILS XML code as a basis to add it to the IRIS plane. If you do, please post it for the rest of us :)

Dave
 
for what is worth, I had started about 3 weeks ago, all new HD paints for the Iris F-14, new paints, bumps, etc., I just don't have enough done to show pics yet.

RobH - that is great news - your Miss Molly paint for the Dino F-14 is one of my very favorites. Look forward to seeing your IRIS HD paints.

Sieggie - this is exactly my understanding. Those that made the Sludge/Realistic HUD for the Hornet were able to "assign" it to the Dino Tomcat but I believe they confirmed that doing this with IRIS plane was not possible. Not sure you could just add the xml entries and have the TACAN symbols appear along with the standard IRIS HUD symbology, i.e. you would need to replace the IRIS HUD with the Sludge one entriely which I think might be quite difficult. This is why I chose to merge the Dino VC into the IRIS airframe. I fly all three: Dino, "pure" IRIS and my merged machine.
 
We should team up on him Michael.. Frankly, theres so many projects in the pipeline across the entire board right now it isnt funny, and I know a LOT of us would like to see DagRs works again..
 
Scanned my HD and found two Banana Bob repaints and have just uploaded these.

Also, people might be interested in this:
<CENTER>FS2004 (ACOF) - FS2004 Modern Military</CENTER><CENTER>FS2004 USAF Grumman F-14 Tomcat
</CENTER><CENTER>[SIZE=-1][ Download | View ] </CENTER>[/SIZE]
Name: f14_dty.zip Size: 52,369,650 Date: 05-08-2009 Downloads: 1,388
F14_DTY.GIF
[SIZE=-1] FS2004 USAF Grumman F-14 Tomcat (dirty). Textures only for the payware Iris Simulations F14A v1.5. Credit and respect to Pablo Diaz whose F14VF1V2.ZIP was used as a base texture. Credit and respect to Dag Roger Stangeland for the original skins. These are add-on skins for the original payware package. This includes 11 new "dirty" skins for the F14A only. Conversions by Paul Pridmore.
[/SIZE]
 
Scanned my HD and found two Banana Bob repaints and have just uploaded these.

Also, people might be interested in this:
<center>FS2004 (ACOF) - FS2004 Modern Military</center><center>FS2004 USAF Grumman F-14 Tomcat
</center><center>[SIZE=-1][ Download | View ] [/SIZE]</center>
Name: f14_dty.zip Size: 52,369,650 Date: 05-08-2009 Downloads: 1,388
F14_DTY.GIF
[SIZE=-1] FS2004 USAF Grumman F-14 Tomcat (dirty). Textures only for the payware Iris Simulations F14A v1.5. Credit and respect to Pablo Diaz whose F14VF1V2.ZIP was used as a base texture. Credit and respect to Dag Roger Stangeland for the original skins. These are add-on skins for the original payware package. This includes 11 new "dirty" skins for the F14A only. Conversions by Paul Pridmore.
[/SIZE]

That sounds great! Where did you upload them? The link you posted doesn't work for me. Thank you!!
 
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