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  • Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.

    Post 16 Update

    Post 17 Warning

IRIS PRO Series F-14A & F-14B Tomcat

No worries.

I've set up a imagetool bat file to do the conversions.

You'll need imagetools.exe which came with the SDK or can be found online

( it's also in the
SimObjects\Airplanes\IRIS F-14A Tomcat Clean\texture.vc folder ;) )


Copy the below into a txt file save and change the extention to .BAT
then
1) Download FS9 repaint and extract
2) Place the .bat and imagetool.exe in the extracted folder
3) double click the bat file and wait for it to finish.
All being well you will have a folder containing the required .dds files
Take the folder remove the bat file and imagetool.exe and install into FSX as usual.


Code:
imagetool -batch -nogui -nomip -dxt5 -dds -nodither -r boattail_T.bmp
imagetool -batch -nogui -nomip -dxt5 -dds -nodither -r centergear_T.bmp
imagetool -batch -nogui -nomip -dxt5 -dds -nodither -r fuselage_T.bmp
imagetool -batch -nogui -nomip -dxt5 -dds -nodither -r leftengine_T.bmp
imagetool -batch -nogui -nomip -dxt5 -dds -nodither -r leftglove_T.bmp
imagetool -batch -nogui -nomip -dxt5 -dds -nodither -r lefttail_T.bmp
imagetool -batch -nogui -nomip -dxt5 -dds -nodither -r nose_T.bmp
imagetool -batch -nogui -nomip -dxt5 -dds -nodither -r pylons.bmp
imagetool -batch -nogui -nomip -dxt5 -dds -nodither -r rightengine_T.bmp
imagetool -batch -nogui -nomip -dxt5 -dds -nodither -r righttail_T.bmp
imagetool -batch -nogui -nomip -dxt5 -dds -nodither -r rightwing_T.bmp
imagetool -batch -nogui -nomip -dxt5 -dds -nodither -r maingear_T.bmp
imagetool -batch -nogui -nomip -dxt5 -dds -nodither -r missiles.bmp
imagetool -batch -nogui -nomip -dxt5 -dds -nodither -r seats_T.bmp
imagetool -batch -nogui -nomip -dxt5 -dds -nodither -r leftwing_T.bmp
imagetool -batch -nogui -nomip -dxt5 -dds -nodither -r rightglove_T.bmp
imagetool -batch -nogui -nomip -dxt5 -dds -nodither -r pilots_T.bmp
 
del *.bmp
 
copy maingear_T.dds maingear_left_T.dds
copy maingear_T.dds maingear_right_T.dds
copy pilots_T.dds a_pilot_T.dds
copy pilots_T.dds a_rio_T.dds
del pilots_T.dds
del maingear_T.dds
 
Most excellent news ! Now, I can load out FSX & Accelleration !:costumes:

Warming up the harddrive now.....
 
So now that there are some folks with decent flight hours in this bad boy, how does it handle?
 
FLies like a beauty, managed one trap so far. Landing speed is around 145 150 kts if im correct. Still have of get a hang of this AOA thing but i think i have it figured. But that feeling of speed when flying through the clouds at mc 1.5 id well, thats one thing FSX does well. Only issue is i get a few microstutters at that speed.
 
I did two traps and a single shot last night - no missed approaches or bolters.

Unfortunately, after the second trap, I couldn't get the launch bar to work for love nor money, it just sat there and bobbed up and down wherever I tried to position the nosewheel around the cat box so I had to shut down and end the flight on the carrier. I also noticed that the nosewheel vanishes through the deck on launches, so the launch bar position isn't quite right. I'll have a play with that later when I get chance.

Ian P.
 
Ian,

The launchbar issue is a pain, but one we can't do much about...

To get technical for a minute, the F-14 has TWO sets of nosegear, one is visible when the launchbar is raised and compresses based on forward momentum (ie, works as normal)

The other set is visible only when the launchbar is toggle on, that item compresses based on the launchbar animation, and works in conjunction with an animated pivot point on the airframe, so when you activate the launchbar, the standard nosegear disappears, the new one appears and compresses whilst the aircraft rotates and appears to 'kneel' as Tomcats do.

The downside to this, is that the 'kneeling nosegear' has no standard compression, so as such, when significant forward momentum is applied (ie lots of thrust from a cat launch) the nosegear will appear to sink into the deck.

It's something we thought long and hard about, and we figured that the fun of 'kneeling the cat' was needed more than the minor issue of a sinking nosewheel. Six of one, half a dozen of the other.
 
It may also be resolvable by twiddling with the settings, though, David - I had a similar problem setting up a non-Accel carrier aircraft to work with launch assist and got around it by putting in something less than obvious in the launch_assist section of aircraft.cfg - I'll have a play.

That doesn't explain, however, why the launch bar worked once, then refused to connect after that. Any ideas?

Ian P.
 
No idea I'm afraid Ian. I had something similar at one point during testing...bascially every time I tried Shift+I to use takeoff assist, the damn plane bounced everywhere.

However when I restarted my FS< all was fine...there one minute gone the next and never returned.
 
David

HEEEELLLLPPPPP!!! I got my download key, but I can't download!! The counter shows I've downloaded SIX times, but I don't have a single one!! It goes to 50% and stalls. I did recieve ONE exe, but it was EMPTY, 0 bytes! Clicking on it said it was invalid non WIN32 file. HELP!! :redf::redf::redf::isadizzy:
 
This is a likely candidate for my next order. Can anyone confirm that it has good and accurate sounds? Does it work on the acceleration carriers?
 
Yay, Yay, and thrice yay...

It's been developed with carrier ops in mind.. :) There's a vid of me trapping at night on the product page too, just to prove it can be done.
 
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