jmig
SOH-CM-2025
Since reinstalling FSX, I have flown the Aerosoft F-16 fairly extensively. My emotions toward this airplane are like having your bright son come home and tell you he has just gotten a speeding ticket. You love him but you are disappointed that he failed your expectations.
Don’t get me wrong. The Aerosoft F-16 is an amazing piece of work. For $33 USD you get several fit-outs and dozens of skins. You get one of the best looking and most accurate cockpits around and the detail on the exterior is just as good. The HUD is simply; hands down the best there is today. The model flies like a dream. It is rock solid and goes where you point the flight path marker. So why am I disappointed?
Because they came so close to the perfect plane but didn’t quite finish. A few system details that could have been programmed weren’t. Please don’t get me wrong. I am not dumping on Aerosoft and their F-16. I recommend anyone thinking of buying it do so. I don’t think you will feel you wasted your money. I don’t! I love it! While I have my nits on things I feel they could have done, what they have done is amazing.
No, I am using the Aerosoft F-16 to lead into where I think FSX aircraft models are going. They are becoming truer and truer to faithfully reproducing the real airplanes, complete with working systems.
A2A’s Acrusim is an excellent example of this direction. The upcoming VRS’s F-18E looks to be an even bigger step in the same direction. Let’s face it. As add on aircraft become more and more expensive, we the consumers will expect more and more. First it was detailed VCs and then bump mapped exteriors. The FSX aircraft are rapidly approaching the point where it is hard to tell the difference between a FSX photo and a real photo.
So, now in order to up the ante developers are designing working systems. Borrowing from trend setters in the airliner market, the model’s complex aircraft systems are being programmed. The Aerosoft HUD is a perfect example.
Besides the normal HUD symbology you expect, you get intercept tracking information, complete with target designator box, being fed from the radar. You get working ILS and landing guidance displays.
Heck, in the AS F-16 you can even pull up behind one of your tubeliner friends, open the refueling doors, move into position, and refuel off of him. It looks like the VRS F-18’s radar will be even more complex and feature rich along with providing firing ordinance. Gone are the days when we were excited over radios that could be tuned from the VC.
I believe the Aerosoft F-16 is a harbinger to the future of flight simming. 2009 should be a great year as developers discover new and better ways to excite us.
Don’t get me wrong. The Aerosoft F-16 is an amazing piece of work. For $33 USD you get several fit-outs and dozens of skins. You get one of the best looking and most accurate cockpits around and the detail on the exterior is just as good. The HUD is simply; hands down the best there is today. The model flies like a dream. It is rock solid and goes where you point the flight path marker. So why am I disappointed?
Because they came so close to the perfect plane but didn’t quite finish. A few system details that could have been programmed weren’t. Please don’t get me wrong. I am not dumping on Aerosoft and their F-16. I recommend anyone thinking of buying it do so. I don’t think you will feel you wasted your money. I don’t! I love it! While I have my nits on things I feel they could have done, what they have done is amazing.
No, I am using the Aerosoft F-16 to lead into where I think FSX aircraft models are going. They are becoming truer and truer to faithfully reproducing the real airplanes, complete with working systems.
A2A’s Acrusim is an excellent example of this direction. The upcoming VRS’s F-18E looks to be an even bigger step in the same direction. Let’s face it. As add on aircraft become more and more expensive, we the consumers will expect more and more. First it was detailed VCs and then bump mapped exteriors. The FSX aircraft are rapidly approaching the point where it is hard to tell the difference between a FSX photo and a real photo.
So, now in order to up the ante developers are designing working systems. Borrowing from trend setters in the airliner market, the model’s complex aircraft systems are being programmed. The Aerosoft HUD is a perfect example.
Besides the normal HUD symbology you expect, you get intercept tracking information, complete with target designator box, being fed from the radar. You get working ILS and landing guidance displays.
Heck, in the AS F-16 you can even pull up behind one of your tubeliner friends, open the refueling doors, move into position, and refuel off of him. It looks like the VRS F-18’s radar will be even more complex and feature rich along with providing firing ordinance. Gone are the days when we were excited over radios that could be tuned from the VC.
I believe the Aerosoft F-16 is a harbinger to the future of flight simming. 2009 should be a great year as developers discover new and better ways to excite us.