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  • Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.

    Post 16 Update

    Post 17 Warning

Islander Islands beginning with "C"...

IanP

Didn't quite escape.
I don't know if anyone here is interested in this one, but I was playing with the airfield at Colonsay in the Inner Hebrides a while ago, working out photo scenery, when I discovered it was on the end of a B-N Islander route. It being an obvious thing to do, after buying the new BNI, I tried flying Hebridean Air Services' route from Oban-Coll-Tiree-Colonsay, only to find that not only was Colonsay missing, but so was Coll. So I sat down and did Coll, too, while waiting for an engineer to turn up. It took about an hour, being about as simple as airports get. Mrs. P. got very sarcastic when I spent ten minutes of that placing a default sheep on every white fluffy splodge I could see on Bing! maps (including a smaller sheep on the smaller splodge!)

What I've got right now is far from perfect, Coll uses the building I knocked up to represent Colonsay's terminal and there are a number of other problems, but they are perfectly usable at this time.

I haven't included the photoscenery for Colonsay. Aerial imagery for it is only available from HM Ordinance Survey, who want £40 per tile for access, plus an annual license fee for as long as the image is in use, which, for a photoscenery, means "forever". If anyone already has the commercial Scottish phototextures, I can certainly zip up the version that sits on the photoscenery and sent it over to them, but my phototextures stay private use only. Sorry!

Link: http://www.ianpsdarkcorner.co.uk/modern/egel_egey/IJP_EGEL_EGEY_v0_1.zip

Comments and criticisms welcome, as ever. If you want to be abusive, there's an e-mail address in the readme file.

Ian P.
 
Thanks Peter.

Sorry to replace it so quickly, but something that I thought would be hard actually turned out to be very easy - if not 100% successful, it's close enough for purpose right now.

Version 0.2 has a load of dry stone walls placed around the area of Colonsay airfield, using a custom texture imported into FenceBuilderPro. For some reason, there are gaps in odd places, which I haven't figured out how to get rid of, but it does add enough to the airfield that I thought it was worth uploading.

http://www.ianpsdarkcorner.co.uk/modern/egel_egey/IJP_EGEL_EGEY_v0_2.zip

Ian P.
 
I'll dig this thread up rather than start a new one, but I have just uploaded a new version of Colonsay to my server, which may or may not be of interest to people.

I'll leave the pics below to show the biggest change, but if anyone wants it, it is available here: http://www.ianpsdarkcorner.co.uk/modern/egel_egey/IJP_EGEY_v1.0.zip

There are a couple of glitches which I'm not sure how to resolve right now, such as the fact that the walls have a tendency to float and/or disappear underground depending on what mesh/mesh resolution you use, but hopefully someone will appreciate it.

I'll tell you one thing, sitting and placing a sheep on every single bit of white still gets old quickly, no matter how many times you do it. Especially when you then have to clone brush out all the white bits from the base image, afterwards.

Ian P.
 
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