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Jagdgeschwader 5 "Eismeer" fighters

Scrshot1845.jpg~original


Scrshot1869.jpg~original


Scrshot1847.jpg~original


Scrshot1860.jpg~original
 
Thanks!

Painting late war Luftwaffe aircraft certainly test your skills as a repainter. Very difficult to get the right look. With the German love for control and perfectionism it is very strange in my view that almost not 2 aircraft were painted the same way.. There are of course the basic factory schemes, but as soon as they reached a frontline unit it looks like the ground crews more or less went on a frenzy with whatever paints they had available to make the aircraft blend in with the local environment.

Working on the readme and packaging stuff right now. The plan is to release both paints in a single pack.
 
If you can put up with temporary buildings (default and/or RAF ones) on a Luftwaffe airfield, then I'll put something together for Herdla? The layout is clear enough that I can do a ground plan fairly quickly, but I've got way too much on my plate right now to take on more modelling tasks.

Ian P.
 
That would be awesome! A quick search with herdla should give you some decent drawings and plans for the layout of the airfield. The runway was of timber/wood, any chance of making the runway looking something similar? Thanks!
 
According to the page linked earlier in the thread, here: http://www.ronaldv.nl/abandoned/airfields/no/hordaland.html - there were two concrete runways, which is what the overhead imagery on that page shows. Are they a much later addition?

I'll use - temporarily - default hangars and Type A/B RAF buildings, maybe some of my Halfpenny Green buildings might work better. I'll see what I can do.

Ian P.
 
I have tried to give you a definite answer for the runways at Herdla, but it seems like a very difficult subject. We know for sure that rw 1 was first build with just timber. Sources are mixed with what happened next. Yes, both rw 1 and 2 probably ended up with concrete, most likely in 1943 but... it seems like they were covered with wooden squares on top of the concrete.. At least as most of the taxiways looks like just concrete.


Rw 1 : East-west (850x50m)
Rw 2 : North-south (1000x 50 m)



Some links and pics for you

http://www.verneplaner.no/imgs/landsverneplan/80476_119_01_a.jpg

http://www.verneplaner.no/imgs/landsverneplan/80476_119_02_a.jpg

http://rafiger.de/Homepage/RaFiGer/FW-190/JG5-Info/Blaue%209-01.jpg

http://i16.photobucket.com/albums/b39/Kjetil_Aakra/photo1-1.jpg

http://i16.photobucket.com/albums/b39/Kjetil_Aakra/photo2-1.jpg

http://i16.photobucket.com/albums/b39/Kjetil_Aakra/photo3-1.jpg

http://i16.photobucket.com/albums/b39/Kjetil_Aakra/748Weisse1vonUffzSiegfriedLsch1JG5_.jpg

http://i16.photobucket.com/albums/b39/Kjetil_Aakra/30.jpg


http://forum.12oclockhigh.net/showthread.php?t=18611&page=3
http://www.verneplaner.no/?f=landsverneplan&k=Det&id=247392&a=5
http://www.verneplaner.no/?f=landsverneplan&id=233058&a=6
 
Whatever surface you use, it will work just fine and give use a home for the growing number of 9/12 staffel 190's! Thank you!
 
Great work JensOle, I personally think white 20 is the best winter skin for this model so far :encouragement:

Cheers,
Huub
 
Huub,

That comment is much appreciated! Hopefully we can soon have Herdla in the sim as well! I personally enjoy flying my historic fs aircraft in their "original" locations.
 
This one is just a filler, until I get time to look at it properly, so there aren't any parking spots, very few buildings and the taxipaths are... questionable!

However, it gives you somewhere to fly from until I finish this cursed Aerodrome Lighting System No.1 and get it working through SODE. By the time I've finished that, I might actually have saved up and bought the Fw-190 Late Models, which I just discovered I don't actually have, when I went to install the rather spiffing liveries that this thread is actually about! :biggrin-new::banghead:

ENHL_Filler_01_8x4.jpg


Anyway. http://www.ianpsdarkcorner.co.uk/historical/dlw/enhl/IJP_ENHL_0-1.zip

Let me know what you think of it, preferably by PM to avoid cluttering up this unrelated thread, because I've only tested it in FTX Norway, at the moment.

Cheers,

Ian P.
 
Thanks so much!

I think Herdla looks very good so far. The runway texture looks like a good fit from the sources we got so far.

Do any of you guys know about any German FLAK/AAA scenery objects? As you know, the germans put up quite massive defensive installations on their airfields and Herdla was no exception

The great British painter Mark Postlethwaite has painted several Herdla related pictures.

Alarmstart-lg.jpg~original


Eismeer_over_Herdla_by_Mark_Postlethwaite.jpg~original


postlethwaite-blackfriday.jpg~original


 
Just as a very quick answer to the last part of that, there should be a liberal smattering of Flakvierlings around the current version of the airfield... Are they not appearing?

I am aware that the whole island was turned into a fortress (torpedo launchers on land? Okayyy...!) but haven't even looked into that yet, because it would require modelling. I'll come back to it when I can.

Cheers,

ian P.
 
No, Flak. Is there any object library I should install?

If we get any German sea planes, there is a slipway along the north south runway into the fjord :) Great stuff Ian :)

Because of the fjords we had several torpedo batteries in static position at several of the coast forts. As a matter of fact the Norwegian torpedo battery at Oscarsborg in the oslo fjord sent the German heavy cruicer Blucher to the bottom during the initial german attack on Norway on 9. april 1940 (it was first hit by canon fire, but the death sentence was the torpedos fired at point blank range. The Germans build several more torpedo batteries during the war as part of their "Festung Norwegen". Even the late cold war Norwegian torpedo batteries which were actually pretty high tech continued to use the old german wartime torpedos, 40+ years later!
 
It's in my "dlwobjects.bgl" library, which should be in my normal scenery library download. Can you check in IJP FSX Library/scenery and see if you have dlwfigures.bgl, dlwobjects.bgl and DLWVehicles.bgl please?

If not, you might want to grab the "all-in-one" library file from here: http://www.ianpsdarkcorner.co.uk/all/All_Libraries_20150102.zip

It's a good model (I didn't make it!), but not a well textured model, at present. It's on the list. ;)

The slipway proper, going into the water, it also on the modelling list, but again, that'll be post ALS Mk.1. It'll also stick a little further into the Fjord than the real one did, because the detailed terrain meshes include the real slipway as part of the land and that's really quite difficult to deal with.

Cheers,

Ian P.
 
Ian,

I'll check it out. It might be that there are some scenery libraries I have not brought over to P3D V3.

Have you got my pm about the objects?
 
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