A small reminder for the people who have problems with these new shader files. You HAVE to recompile the shaders after every change including if you decide to restore the original ones otherwise you end up with textures all over the place.
From the readme :
No need to re-install FSX or delete the fsx.cfg
Jean-Paul
From the readme :
2) Edit your fsx.cfg file and add the following lines to enable Shader 3.0 support:
[GRAPHICS]
ALLOW_SHADER_30=1
SHADER_CACHE_VERSION=9872430
The SHADER_CACHE_VERSION above instructs FSX to re-compile the shaders, this number
has to be changed if the ShadersHLSL is modified. The 9872430 is just a random number
you can use ANY number, just remember to change it everytime you update anything INSIDE
your ShadersHLSL folder OR even if you UNINSTALL IT, so the shaders are re-compiled again.
No need to re-install FSX or delete the fsx.cfg
Jean-Paul