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JF Chipmunk Update Available

I thought that this Chippy would make a good companion for the two Civil Aviation Flying Unit DH125's I painted earlier.
 

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NZ_CPY.jpg




NZ-CPY

Is this available anywhere? It's very nice.
 
Bloody animations

Anyone else having trouble with the commands for opening the cowling (SHIFT+E+2) and removing the pilots/tie-down (SHIFT+E+3)? It works perfectly on other planes, except this one. I have tried loading a default plane first but that doesn't seem to work. Even reassigning a different key doesn't work (even if it does work with all other planes). Could this be the gauges flooding the keystrokes?
 
Anyone else having trouble with the commands for opening the cowling (SHIFT+E+2) and removing the pilots/tie-down (SHIFT+E+3)?

Yes. They seem only to work if the engine is running, and when they do work the sounds are the same as for the cockpit opening and closing. I also had a problem with the GPS gauge, but I have cured that.
 
Yes. They seem only to work if the engine is running, and when they do work the sounds are the same as for the cockpit opening and closing. I also had a problem with the GPS gauge, but I have cured that.

Thanks for the quick reply, dhasdell:guinness:. Can confirm the animations work with engine running.
 
Missing LIFT - TURN - PUSH Textures on G-ANWB

Hi,
Just a very small observation here on the great new texture but I noticed the there is no yellow LIFT - TURN - PUSH textures to the 2 release levers inside and outside of the cockpit. Was this just missed? Easily fixed though by just copying texture "JF_Chipmunk_fusepartsB_t" from another texture folder and adding to this one . Timm

Before
icCY30N.jpg


After
Kyprpec.jpg
 
Hi,
Just a very small observation here on the great new texture but I noticed the there is no yellow LIFT - TURN - PUSH textures to the 2 release levers inside and outside of the cockpit. Was this just missed? Easily fixed though by just copying texture "JF_Chipmunk_fusepartsB_t" from another texture folder and adding to this one . Timm

Thanks for spotting that. The texture might be better placed in the main texture folder, so that it's available in all repaints?

Dave
 
Hi,
Just a very small observation here on the great new texture but I noticed the there is no yellow LIFT - TURN - PUSH textures to the 2 release levers inside and outside of the cockpit. Was this just missed? Easily fixed though by just copying texture "JF_Chipmunk_fusepartsB_t" from another texture folder and adding to this one . Timm

Before
icCY30N.jpg


After
Kyprpec.jpg

A silly mistake on my part! Nice to see a criticism that actually contains a solution to the problem - bravo!
The only problem with putting that texture in the main folder David is that not all Chipmunks had them painted yellow! Many were painted red or grey or blacl or just silver although many were painted yellow. The US paint I have just completed had them painted red.
I better put up a picture of it. Ex-RAF WZ860 and sold off in May 1975, was briefly G-BDCH and then sold to the USA. Has now been restored and fitted with a bubble canopy, painted in RCAF markings.
 

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I have sent the file to the library, there will be an update to follow, I just realized that there are no walkways on the wings.

Bruce, mighty fine paint. any news on update... Walkways

Thank you for all the fine paints we are seeing here :applause::applause::applause:
 
Reduced image size

Hi,
First of can I say what a great texture this is, but have very very small question to peterwatkins2, Was there a reason for reducing the texture image from 4096X4096 to 2048X2048? I have found that reducing the size you are reducing the quality down as well. IE The various text markings like round the front part of the engine canopy along with the battery text.etc they are just blurred and not readable, like a default texture. However I have got round this by increasing your texture to 4096 put back into the paintkit, transfered the text marking over to your texture, deleted the old ones and hey presto everything now readable. Again this was just a question on your great texture which I am using as my default one on the Chippy. Timm

Before
icCY30N.jpg


After
2aNm7RR.jpg
 
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Timm, there is a good reason why the textures were re-sized - DXTBMP automatically does this when saving a bmp to dds! I never realised this until you pointed it out! I have always used dxtbmp but will have to change now. I will use GIMP 2 in future to create dds files (I have just installed the relevant plugin). I always use GIMP to create bumpmaps. Looks like I will be using it a lot more. My main paint program is PaintShop Pro X5 which does not create dds files. Thanks for highlighting this for me.
Working on a Royal Navy 771 NAS paint now.
 

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Royal Navy WP776of 771 Naval Air Squadron, based at Culdrose(HMS Seahawk) has now been completed and uploaded to FlightSim.com. This paint was created in response to a request.
 

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