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JF DH-98 Mosquito released

My two first Norwegian Leuchars Mosquitos are getting closer to release, both are in the "Special Coastal Duties Scheme A".


-FB MKVI HP862 "3-O" of No 333 (Nor) Sqn, B-flight based at RAF Leuchars in the spring of 1944

-FB MKVI HP904 "3-E" of No 333 (Nor) Sqn, B-flight based at RAF Leuchars in the autumn of 1944. This aircraft has been photographed with something looking like overpainted D-day stripes, but no source has ever showed proof of that the Norwegian Mosquitos (which never went south for the invasion) ever carried the stripes. Most likely an aircraft which carried the stripes with its previous sqn.
 
My two first Norwegian Leuchars Mosquitos are getting closer to release, both are in the "Special Coastal Duties Scheme A".


-FB MKVI HP862 "3-O" of No 333 (Nor) Sqn, B-flight based at RAF Leuchars in the spring of 1944

-FB MKVI HP904 "3-E" of No 333 (Nor) Sqn, B-flight based at RAF Leuchars in the autumn of 1944. This aircraft has been photographed with something looking like overpainted D-day stripes, but no source has ever showed proof of that the Norwegian Mosquitos (which never went south for the invasion) ever carried the stripes. Most likely an aircraft which carried the stripes with its previous sqn.

We wait patiently! :triumphant:
 
Serious question here

Ok. I'm not a painter, but I do collect, install and admire aircraft textures from others.

How come there are no more repaints for the JF Mossie? So far there are only two created by Jankees (and thank you very, very much) and JensOle indicated he might have a couple more, but that is about it.

I've got so many repaints for the A2A Texan that I'm having to pick and choose which ones to install. Its amazing how much HD space these paints can consume.

So, why not paints for the Mossie? I'm curious. Paint kit too tough? No interest?
 
Hiya WH:wavey:

I think the main problem is the paintkit. It's not that it's tough.. more that only one or two are able to open it without errors.. the remainder are either making their own PK (which takes time) or have given up.. or CBA:very_drunk:
ATB
DaveB:)
 
I was able to open the PK in Photoshop CS6 with no issues but have not had the time to do any work on this plane. I'm up to the eyeballs in other projects ATM.

Just an FYI, the PK is reasonably well laid out, but my preference is to have a clean wireframe and template to start with. The PK, while good and containing excellent layers for weathering etc. would like to see these layers added.

Maybe a bit down the road I will have time to make that contribution.

I do have an entire set of excellent skins I did for the CBFS Mossie, and those could be relatively quickly adapted to the layers for this model. Maybe I'll do that in bits and pieces, but the masses will need to have patience with me on this one.

BTW, those skins are lurking about on this site somewhere, if anyone with Photoshop skills wishes to modify those to their personal JF/AH model. Just don't upload those here or to another site without my permission. Thanks
 
Hiya WH:wavey:

I think the main problem is the paintkit. It's not that it's tough.. more that only one or two are able to open it without errors.. the remainder are either making their own PK (which takes time) or have given up.. or CBA:very_drunk:
ATB
DaveB:)
Thanks, Dave. Makes sense. I thought that JF had come up with another PK? Maybe just wishful thinking. I assume that the issue has been reported to JF support? Shame on them if its not rectified by now.

Cheers :very_drunk:
 
I was able to open the PK in Photoshop CS6 with no issues but have not had the time to do any work on this plane. I'm up to the eyeballs in other projects ATM.

Just an FYI, the PK is reasonably well laid out, but my preference is to have a clean wireframe and template to start with. The PK, while good and containing excellent layers for weathering etc. would like to see these layers added.

Maybe a bit down the road I will have time to make that contribution.

I do have an entire set of excellent skins I did for the CBFS Mossie, and those could be relatively quickly adapted to the layers for this model. Maybe I'll do that in bits and pieces, but the masses will need to have patience with me on this one.

BTW, those skins are lurking about on this site somewhere, if anyone wishes to modify those to their JF/AH model.
Thanks, Gman. Best I can do at the moment is stir the pot, buy the beer, and encourage whoever I can. :biggrin-new:
 
They did come up with another PK mate and I can't open that one either.. without errors. Maybe folk aren't as enamoured with it as one might think. I agree on the endless stream of Texan paints. I'm fed up with seeing them to be honest!!:dizzy:

ATB
DaveB:)
 
They did come up with another PK mate and I can't open that one either.. without errors. Maybe folk aren't as enamoured with it as one might think. I agree on the endless stream of Texan paints. I'm fed up with seeing them to be honest!!:dizzy:

ATB
DaveB:)

I'll follow up on that and have a look Dave. I'll pop back in here once I've seen the new PK. To be honest I gave it a quick peruse, then went back to my higher priority stuff.

Edit:

Downloaded the current PK from the site and had a look. None of the issues opening the file in PS as others have gotten so I can't make an evaluation there.

As far as the layout goes, there is a "mesh" layer, but not the clean one that would be extracted from the UVW map in 3DStudio or Gmax, and only on the fuselage. No wireframe for the wings.

There is enough raw data to extrapolate a more elaborate PK but it would require some effort, and that doesn't address the lack of wire frame on the wing.
Best thing I could do would be to request that JF have a look at the requests for these items and see if they would be good enough to make those available.

If I were in possession of those wireframes, I could compose a kick arse PK that would do justice to this model.
 
I was able to open the PK in Photoshop CS6 with no issues but have not had the time to do any work on this plane. I'm up to the eyeballs in other projects ATM.
Same here, its that time thingy, no issues with painting tho I don't use a paint kit, currently have one in the works creating an aluminium dope looking the post war aircraft used.
 
Yup.. throughout this thread, the entry level for using the PK without errors is PS6. This will exclude those with lower versions that don't want to start 'remakes' in one easy swipe. I'm sure paints will eventually start seeping through but not at the speed or number of those for the Texan. While the A2A PK will open in just about anything (which helps).. it's true to say that there are more variations of paint that will fit that model which is another reason why repaints are so prolific:untroubled:

ATB
DaveB:)
 
Yup.. throughout this thread, the entry level for using the PK without errors is PS6. This will exclude those with lower versions that don't want to start 'remakes' in one easy swipe.

ATB
DaveB:)


Oh boy...don't get me started.

It looks like the PK was composed in CS6 and is somehow now proprietary to that version. I was lucky enough to purchase 3DStudio Max2015 and Photoshop CS6 before they went to purely subscription based.

One thing that reeeaaallllllly irks the friggin' heck out of me is to spend the kind of money these people ask for the software...(read TOOL), then demand that one relegate themselves to the whims of the internet in order to access the $4,000 program that should boot on demand...regardless of one's indentured servitude to the host company.

That said, I do freely admit that I merely "rent" Prepar 3D until such time that a benchmark version of the program is released, i.e. 64bit P3D v(googleplex) that I would be comfortable hanging my hat on.
 
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I was critical of the PK at first but I upgraded my PSP X5 to X8 and was able to open it with no problems. I feel that the biggest problem lies with Adobe not allowing paint kits created in CS6 to be backward compatible.

Having said that I have several RAAF Mosquitos on my list but like GMan and Ian Warren I have several airports being created for OZx that I am involved with beta testing which makes me rather time poor.

 
Well I have paint stripped .. next is the alloy dope .. now were is my paint brush
1.jpg
 
There is combo Banff and Dallachy scenery here at the soh. The perfect home for the Norwegian outriders :) Even if the 2 first paints flew from nearby RAF Leuchars before moving to Banff.
 
A late war Norwegian 333 Sqn B flight Mosquito from May 1945, RAF Banff. Of notice is that the Special Coastal Scheme A has been better applied with stencils. The spinners have got the Norwegian flag stripes. C roundel on top of the wings as well. 333 Sqn has also finally got a dedicated two letter sqn code, KK. Om 30th May 1945 B-flight formed the new 334 Sqn with the code "RI".

Scrshot149.jpg~original


Scrshot152.jpg~original
 
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