Hi all
Regarding FPS issues, I'll quote what I posted on our own forum:
YoYo - I appreciate your comparisons with other models and we have carried out the same comparisons many times during testing, however we were unable to find another model that contained the same number of animated parts (switches, levers etc), illuminated parts (lights, warning captions etc), number of HD textures and poly-count as the Tornado. Quite simply this aircraft is at the limits of what can be achieved in FSX (a ten year old sim) from a visual point of view (avionics aren't an issue). As I've said above we worked hard throughout the development and testing process to optimise the model and that process is still on-going. We hope to not only optimise the model further but also provide additional options for customers that are using less powerful PCs so that everyone can enjoy the product. That said, this aircraft will never match the performance of the relatively simple (in comparison) Canberra PR9.
Thanks for the feedback everyone, much appreciated as always
Martyn
Regarding FPS issues, I'll quote what I posted on our own forum:
If you haven't already done so please submit a ticket to the customer service team. We can then get in contact with you all directly to collect the information that we need.
This is obviously a very detailed aircraft and with all the optimisation in the world it will be more demanding on your system than our other aircraft (Canberra, L-1011 Tristar etc). However thoroughout the lengthy testing process we have worked hard to improve performance and that work will continue until we/you are satisfied. Any information that you can provide to the customer service team will help enormously with that task.
It looks like the option to remove the rear cockpit position is currently not working correctly and we will be fixing that shortly.
YoYo - I appreciate your comparisons with other models and we have carried out the same comparisons many times during testing, however we were unable to find another model that contained the same number of animated parts (switches, levers etc), illuminated parts (lights, warning captions etc), number of HD textures and poly-count as the Tornado. Quite simply this aircraft is at the limits of what can be achieved in FSX (a ten year old sim) from a visual point of view (avionics aren't an issue). As I've said above we worked hard throughout the development and testing process to optimise the model and that process is still on-going. We hope to not only optimise the model further but also provide additional options for customers that are using less powerful PCs so that everyone can enjoy the product. That said, this aircraft will never match the performance of the relatively simple (in comparison) Canberra PR9.
Thanks for the feedback everyone, much appreciated as always

Martyn