Yes I remember, Before I go on, you should know that this hack forces the external model to be used which ever view you use. It will show in the back ground of the flat panel view as well and it will certainly effect your frame rates since the sim will be rendering model parts you cannot see. Also since it is the external model you will be seeing from inside, some parts will be invisible, (it depends, as I said on how detailed the cockpit is in the external model) So you may not like the result. It works ok in some planes, but not all, and is more suited to fighters with canopys that open than bombers where you will not see a fuselage interior. You should therefore make a back up of any file before trying to edit them.
Now as always there are more than one way to do this. Use MDLC to extract a scasm source edit it and then use MDLC to recompile. That does require the use of MDLC at the command line as the GUI doesn't give you the full power of MDLC.
If you do not already know how to use MDLC to get a scasm source I 'm afraid you will have to look elsewhere for that.
The info you need is shown in this example from a different plane
Code:
;uName: gen_model uOffset: 0x68
IfVarAnd( :L0051F6 0x68 0x8002 )
Call( :L0051D6 )
The key number is 0x8002, change it to 0x8003 save and recompile the source, job done.
The second way to do this is to hex edit the model itself and saves all the bother with MDLC and using the command line, but of course you need a hex editor instead.
My favorite is HxD get it
here and make a donation its good.
So open the mdl with the hex editor
you will see lots of numbers but do not fear
Use the search tab or type "CTRL F" to bring up the "Find" tool
We are looking for the following "Hex-values"
and change it to
Thats it. Save and close
You can do this with any plane that lacks a VC but the results are not always good, Still, its easy to undo and shows the power of Hex editing.
Once you have the external model showing you may also need to adjust the aircraft.cfg to line the view eyepoint up with the pilots head. Open the aircraft.cfg in wordpad
[Views]
eyepoint=z, x, y where z is fore/aft x is port/starboard and y is up/down
Just a final word, before you ask, there is no possibilty of adding real gauges to this psudo VC