• Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.

    Post 16 Update

    Post 17 Warning old domain name stealing credentials

  • Special Server Maintenance

    Just when you think you have everything running some what better...

    You get a message from the Hosting company. Short story they need to move us to a new server. I have been working with them to plan a good date for all concerned. Here is what we have come up with as a schedule.

    1. November 4th 17:00 -5UTC shut off the forums and start backup proceedures. During this time there will be no access to the forums or the Resource Section.
    2. November 5th Continue with Backups and download same until complete.
    3. November 6th 7:00 turn over server to hosting company to move system to new server
    4. November 7th - 8th restore backups and upgrade forum software.

    If all goes well we should be back online on November 8th.

    To keep you updated we will post updates on AVSIM forums.

    Thank you for your support.

Just Curious

I was helped out and if I can help someone else out all I ask is that it be passed on along if you get the chance. That's what keeps this community alive.

Ed, it never dawned on me to turn off the rivets and panel lines. I'm gonna have to try that one out.
 
Willy, it's amazing to me that after so many failed tries with other techniques that Paint.net would turn out to be the key, lol. I was using (or trying to use) three different programs in concert with each other, plus a batch file to get a simple bump map. With Paint.net and some nosing around a few DXTbmp views of how others were done, it has become a relatively simple process. Next will be looking at how speculars are done.
 
I'll see what I can drag up on speculars. Like I said earlier, there's different schools of thought on them, and I couldn't say any of them are wrong.

I've got PhotoShop, Paint Shop Pro, Pixia and a couple of others, but these days Paint.net is all I use.
 
One can also export a grayscale bump map (as you draw it) from GIMP and convert it to a true FSX bump map using the Texture Converter built-in the ModelconverterX. That's my usual approach.

By the way, bump needs spec in order to be seen. So from that standpoint, probably not the best option to turn off the rivets/panellines in the diffuse texture.
 
Thank you very much Ed for your paintkits. Will apply them (panel lines and rivets) eventually to this 520 paint I had started soon after Milton's recent FSX conversion. I believe I will get it to work out nicely. Thank you again sir.

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Bob
 

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.......By the way, bump needs spec in order to be seen. So from that standpoint, probably not the best option to turn off the rivets/panel lines in the diffuse texture.
Thanks, currently the only airplanes I'm working on are the 500 Shrike and the Twin Navion from LDR. Both have specs already so I'm covered for now. I've compared the final product with panel lines and rivets included in the basic livery texture (I guess what you refer to as the "diffused" texture) and without and I prefer the version without those included. Personal preference.
 
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