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Just Flight Avro Vulcan released!

I don't have the model myself, but usually You'll find something in the programs menu of windows.

Did you try to cycle the different ctrl+x (whereby x is a figure)? Normally that brings up different menus.

Priller
 
I know this question belongs over at the Just Flight forum, but this place is easier to navigate thru ..... and one won't have to wait long for an answer :)

Just bought this beauty for the hanger and heck if I can find the "panel" that reads Add-ons Just Flight Vulcan - Panel State "cold and dark" ... "ready for takeoff" etc... this menu allows you to select panel states and various options. The directions states "When the Vulcan is loaded in P3D or FSX a new entry will appear in the "addons menu called Just Flight Vulcan ?? ... not seeing it ??

Cheers
After loading up the Vulcan, open up the main menu with the Alt key. You will see an "Options" selection which will take you to the "JF Vulcan" options.
 
It's a shame that Just Flight didn't model the rear crew positions.

Dave


Either way Dave, the five of you in that cockpit I was in today would have to be very good mates. It was incredibly cramped and quite claustrophobic with its all black interior and mountains of electronics and cabling and this and that. Imagine sitting shoulder touching shoulder in all your flight gear with the bulkhead inches away and just the glow from radar, nav and bomb sights.

Awesome.
 
Either way Dave, the five of you in that cockpit I was in today would have to be very good mates. It was incredibly cramped and quite claustrophobic with its all black interior and mountains of electronics and cabling and this and that. Imagine sitting shoulder touching shoulder in all your flight gear with the bulkhead inches away and just the glow from radar, nav and bomb sights.

Awesome.

Don't forget that the three guys in the rear weren't blessed with ejector seats. They had to get out through the hole in the floor -- and if you were doing a low-level exercise.....

Dave

IMG_0146.jpg
 
Don't forget that the three guys in the rear weren't blessed with ejector seats. They had to get out through the hole in the floor -- and if you were doing a low-level exercise.....

Dave

View attachment 65381

and that could have been 5 in the back with the jumpseat and visual bomb aimer positions filled.

Ttfn

Pete

ps. Dave, love that signature piccy, might just have to grab a copy myself
 
..... anybody finding this Delta a handful when landing !?! No matter how hard one try's to keep the nose pointed at the runway, I'm finding that it wants to yaw big time. Have read the manual ... what am I missing ?? Noticed on another forum a fellow simmer was having the same issues.

Cheers
 
..... anybody finding this Delta a handful when landing !?! No matter how hard one try's to keep the nose pointed at the runway, I'm finding that it wants to yaw big time. Have read the manual ... what am I missing ?? Noticed on another forum a fellow simmer was having the same issues.

Cheers

Yes, it is a handful and so it should be, but a lot of the problem is likely just that it is 'different'! The aircraft has large control surfaces which are right at the back of the aircraft, it suffers with a large amount of adverse aileron yaw to the point where, at lower (and particularly circuit) speeds, you need to lead with the rudder. Push the rudder gently until the nose starts going in the direction you want and follow up then with the elevons in the roll sense. It may seem unusual and certainly not instinctive, but I have been in discussion with four Vulcan pilots (including a QFI) and they have been very specific in their description of the effect. It was also "a constant struggle to keep the rudder trimmed precisely", so you really need to be thinking rudder a lot more throughout than necessarily you would with other large jets.

Which other forum was this mentioned on? I'd rather make people aware than have them get frustrated with the odd handling!
Cheers,
Paul.
 
As a young airman in the late seventies and early eighties I had the oppuntunity to fly in the Vulcan. I was sat on the seventh seat, next to hatch, pilots on top. Nav Rad, Plot and AEO in the back and the crew chief in the sixth. In those days you didn’t quite buckle up as you should and there was not ban on electronics, mind you we didn’t have any! I would watch the pilots working, they worked hard on the landing phase, used a lot of rudder and we’re constantly moving the joystick while heads up. The aircraft would gently yaw and pitch all the way to the flare, gently but constant. I am a pilot in real-life, albeit light aircraft, but my goodness I would love to flown her.

This simulation is superb, the immersion is brilliant. I am using VR and gloves, and the wow factor is of the scale, perhaps becuse it beings back so many memories.

Happy days
 
According to the Pilot's Notes for the Vulcan B. Mk. 1A landings are described as straight forward with no mention of the aircraft wanting to yaw. Same can be said of the landing description from the Vulcan's Aircrew Manual. Without messing with the aircraft.cfg and airfile you might have a look at turning down the rudder response in the game.

If you'd like PM me and we'll have a look at possible remedies.
 
Given that this simulation is for the Vulcan B Mk2 and not the B Mk 1A, then there may well be a difference in the handling characteristics in the approach phase. The B MK 2 is significantly heavier with a greater wing area and more the or less the the same fin and fuselage. The Pilots Notes for the B Mk2, AP101B-1902-15 state that for high AUW, “directional control is poor in the approach configuration”. Moreover the pilots notes advice to limit bank angles to 15 degrees during the final approach. I am flying the circuit pattern as I get used to simulation and it seems to behave in the manner described in the Pilots Notes.

Just my experience so far, I am not a Vulcan pilot

Rgds
 
According to the Pilot's Notes for the Vulcan B. Mk. 1A landings are described as straight forward with no mention of the aircraft wanting to yaw.


The B1/B1A had conventional elevators and ailerons whereas the B2 had elevons, it also had a shorter wingspan and did not suffer as much from the adverse yaw. Totally different to the B2.

The following video shows experienced pilots flying the approach in the B2 and as you will see there is still a fair bit of yawing - it's one of the videos from the cockpit of XH558 (of which there are many) which were referred to frequently through the fde creation alongside discussion with the pilots.

https://www.youtube.com/watch?v=xfalmDy9yUc

Cheers,
Paul.
 
Awesome everybody, thank you for your comments ..... back to 5 mile finals, lots of rudder,easy on the stick

The other Simmer with the same concern was chatting in the Just Flight forum.

Cheers for now
 
..... anybody finding this Delta a handful when landing !?! No matter how hard one try's to keep the nose pointed at the runway, I'm finding that it wants to yaw big time. Have read the manual ... what am I missing ?? Noticed on another forum a fellow simmer was having the same issues.

Cheers

Lots of rudder. That's a big BIG wing you're flapping about.

Get things lined up early.

Make sure on Finals you've only got to correct for tiny aberrations to drift and height. Any greater corrections will be summarily spat out by the flying Giant Bat with the Rollers engines. :very_drunk:
 
Glad to see that everyone is enjoying the Vulcan :encouragement:

It's been such a busy few months that I've not had time to respond on here personally like I usually would, but just a quick post to say that we've now updated the product details on our website to better reflect the level of functionality included in this aircraft (it was a bit sparse before). We have continued to add more functionality since release and will add more over the coming weeks (hopefully including PBR materials for P3D v4.4). We will also make a demo available.

Regarding pricing, it's a topic that we could write pages on but fundamentally it comes down to us needing to make a sufficient ROI on the product to make it worthwhile and to ultimately ensure our survival. I'm sure you can appreciate that the Vulcan is a complex aircraft and it took over a year to develop the product. Our pricing reflects that level of work, which was greater than one of our GA aircraft (typically £28) but no doubt much less than something like a PMDG 777. We think it's a fair price given the level of functionality, detail and man hours invested in it, but whether you consider it value for money is of course a matter of personal taste. I'd happily pay £60 for a fully functional Nimrod MR2 (unlikely to ever happen though!) but wouldn't be interesting in the best-ever helicopter even if it cost £15. We each have our own thresholds based on our interests/standards/means.

Thanks
Martyn
 
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