• There seems to be an uptick in Political comments in recent months. Those of us who are long time members of the site know that Political and Religious content has been banned for years. Nothing has changed. Please leave all political and religious comments out of the forums.

    If you recently joined the forums you were not presented with this restriction in the terms of service. This was due to a conversion error when we went from vBulletin to Xenforo. We have updated our terms of service to reflect these corrections.

    Please note any post refering to a politician will be considered political even if it is intended to be humor. Our experience is these topics have a way of dividing the forums and causing deep resentment among members. It is a poison to the community. We appreciate compliance with the rules.

    The Staff of SOH

  • Server side Maintenance is done. We still have an update to the forum software to run but that one will have to wait for a better time.

just preordered IL-2 Sturmovik: Cliffs of Dover from direct to drive

Cirrus N210MS

Charter Member
just preordered IL-2 Sturmovik: Cliffs of Dover from direct to drive

cant wait to get it! if you preorder it from direct to drive you get free copy of new silent hunter III

:salute:
 
its worth noteing that theirs some major performance issues at the moment

Luther over at the zoo said:
"Hi everyone,

The team could never in a million years imagine that a post on a Russian-language forum would so quickly make the rounds and spread around the internet.

The information there is not accurate, especially the placing of the blame on Ubisoft.

I feel that I need to describe this in more detail.

Our game did cause wide-scale epilepsy failures when tested. Propellers, muzzle flashes, smoke puffs, explosions, falling bombs, flying or taxiing between buildings, sun shining through canopy framework, etc, they were all causing potentially seizure-inducing flashes.

We worked hard to address all these issues individually, but since a flight sim is all about fast-moving large objects, there were just too many instances of things causing high-contrast flashes.

So, as we were running out of time, WE decided to implement this epilepsy filter as a stop-gap measure.

The filter sits on top of the game's graphics wrapper. It saves a previous frame, and then compares it pixel-by-pixel to the new frame. When two pixels are found with a high degree of contrast between them, the new pixel is toned down to make the change less drastic.

This causes a visual effect somewhere between bloom and motion-blur that removes virtually all instances of high-contrast flashes.

However this pixel-by-pixel frame analysis and modification takes up additional resources, it in fact delays the showing of each new frame until each pixel of it checked, and therefore the filter is causing deteriorated performance that is especially notable on lower-end machines.

We are continuing to work to optimize the game and to increase its framerate. Ubisoft has been very patient and understanding with us throughout the entire process, and we are continuing to work with them very closely to find the best solution to epilepsy issues.

In summary, I want to stress that it is OUR code and OUR game engine that is causing performance issues. And it US who has to make it better, and that's exactly what we pledge to do.
"
 
It looks like a promising gaming concept, but these such teething problems are a perfect example why i never stand in line to be among the first to buy any new software. Just let others rush in and take the hits from those inevitable early bugs.

Nowadays, software vendors dump way too much pre-release hype onto a young, always-anxious-for-something-new market, building great expectations before all of the design flaws are worked out 100%. The "i got it first" users then get this rushed, "unfinished" product. And after much bitchin' and moaning around the forums, the patches and fixes start rolling, but not before the vendors get the quick, "phase one" money they were looking for.

So i guess this news about high-contrast flashes and whatever else makes me a Cliffs of Dover 2.0 guy. If its a Ubisoft production, i'll definitely be there at some point, but not too soon.
 
Back
Top