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  • Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.

    Post 16 Update

    Post 17 Warning

Kermit Weeks' Pitcairn Arrives

Bomber_12th

SOH-CM-2025
Yesterday, Kermit Weeks took delivery of the restored Pitcairn Autogiro NC1267B, at his Fantasy of Flight museum, so I thought I would load up the Golden Age Simulations reproduction of this very aircraft and take it for a spin around the Fantasy of Flight location, with the airport name being "Worlds Greatest Aircraft Collection". Before doing so, however, I thought I would finally get around to correct a few of the things that Microsoft messed up on with this airfield in FSX - this mainly included removing the awful DC-3 parked on the ramp with its nose stuck in the ground, and removing the extra water tower that was added next to the actual water tower that should be there. Then, using some of Guy Diotte's static warbirds, I added to the ramp a few of the aircraft types that are actually owned by Kermit Weeks, and could be seen parked out on the ramp, in a similar fashion, if visiting the museum in real life.

pitcairn_1.jpg


pitcairn_2.jpg


pitcairn_3.jpg


pitcairn_4.jpg


pitcairn_5.jpg


pitcairn_6.jpg


pitcairn_7.jpg


pitcairn_8.jpg


pitcairn_9.jpg
 
And here are some photos of the aircraft's arrival at Fantasy of Flight yesterday, with one of the photos showing it looking more put together, taken earlier today. This aircraft has been flying for about three years now, with its previous owner, and Kermit Weeks intends to keep it flying, and will be getting checked out in it soon.

549178_297807046955048_271937182875368_679168_1473664285_n.jpg


547664_297807080288378_271937182875368_679170_1673519844_n.jpg


399011_298295610239525_271937182875368_680170_1573753756_n.jpg


551848_298340000235086_271937182875368_680227_181407538_n.jpg
 
I only got to see it fly once the whole time it was in our hangar in Urbana. If you ever get a chance to see one fly, it is really fascinating... It pretty much shoots up like a rocket, and drops out of the sky like a rock!!

Neat machine!
 
Pitcarin no cockpit gauges

I just purchased the Golden Ages Simulations Pitcarin autogyro Today (23 Mar 12) for FSX and I have a really nice VC cockpit with gauges but it's a different story with the other cockpit (2d)view.
I have a panel with blank blue circles ergo, no gauges. What is up with that? Is that normal? Me thinks something is amiss.

See for yourself:

View attachment 61805
 
Just as in real life, the airport name is "Worlds Greatest Aircraft Collection", code FA08 - the private airfield of the Fantasy of Flight museum. The runways are all grass surface, as Kermit Weeks has a large number of aircraft which either have to opperate from grass, or handle better off grass. There are, however, also hard-surface runways buried below the grass, so that something as heavy as a B-29 can also opperate from the airport (the largest aircraft projects that Kermit owns).
 
Issue fixed

I just purchased the Golden Ages Simulations Pitcarin autogyro Today (23 Mar 12) for FSX and I have a really nice VC cockpit with gauges but it's a different story with the other cockpit (2d)view.
I have a panel with blank blue circles ergo, no gauges. What is up with that? Is that normal? Me thinks something is amiss.

See for yourself:

View attachment 61805

Edit: was able to get a fix from the author. Those folks at Golden Ages are nice very prompt to help you out.
Now the gauges in standard cockpit mode are visible.
 
That sounds great, Rich! I wasn't able to check it out on my install last night, so I couldn't really provide you with a responce - whether I had it too or not. Checking this morning, it is the same on mine, but I never use the 2d panels, so I'll just leave it alone, but it is great that GAS were able to get it corrected for you so soon!
 

Yeah, Microsoft got it mostly correct in FS9, by replicating this, where it should be, next to the highway. However, around the few year-span that FSX was in development, Kermit Weeks had the aircraft removed and re-positioned onto a set of well-designed ramps, as well as had special props fitted that make it look like they are turning, so instead of having the DC-3 looking like it just nose-dived into the ground, it now looks as if it were to be taking off. Unfortunately, in FSX, Microsoft just dropped the DC-3, with its nose still in the ground, right in the middle of the Fantasy of Flight ramp (where it was for a little while, but it was parked on its gear!). As also mentioned, it bothered me that they added a second water tower into the FSX scenery, which shouldn't be there, so I gladly removed that as well.

Here's a photo of what the same DC-3 looked like as of 2007: http://www.airport-data.com/aircraft/photo/121066.html
 
Speaking of this very airport, it would be wonderful to see it given a whole new ground-up treatment, starting with re-doing the textures, in higher resolution, for the default museum buildings. There continues to be expansions at the airport. There is a massive maintenance hangar and ramp on the other side of the main runway to the main museum hangars, and there are two large storage buildings that are filled with aircraft and aircraft parts in storage just outside of the main airport grounds (though you can tour them) - none of these are included in the FSX default scenery. One of the items I most want to see added, are the cool water features that frame the runways and ramps. Kermit Weeks' continued expansion plans include wanting to build a replica of the type of 1930's west-coast sea plane hangars/terminals near to the lake that is used for launching Weeks' seaplanes, and which would likely house the Fantasy of Flight Sunderland. Even if someone would be willing to tackle a project like this, perhaps with a photo-scenery base, and new buildings modeled and textured for this scenery, and release it as freeware to all, I'd be willing to commission it.

Here's a nice aerial shot of the airport. Note the storage building at the top of the photo - now there is another right next to it (http://blog.kermitweeks.com/wp-content/uploads/2012/02/Two-Storage-Facilities.jpg):
http://images3.jetphotos.net/img/2/5/2/7/26906_1219617725.jpg
 
These are some of my favorite photos from the museum (the art-deco style of all of the main museum structures, I absolutely love):

http://image.motorcyclistonline.com.../122_1011_01_o+fantasy_of_flight+airplane.jpg
http://www.airportjournals.com/Photos/0402/X/0402004_4.jpg
http://navrides.blogspot.com/2010/04/fantasy-of-flight.html

The maintenance hangar, not included in FSX:
http://upload.wikimedia.org/wikipedia/commons/9/92/Fantasy_of_Flight_Maintenance_Hanger.JPG

Currently they are getting ready at the airport for the "Splash-In" event, all next week, that corresponds with Sun N' Fun, with a wide-variety of sea-planes which will be opperating from the lake on the airport grounds. They also have their Mustangs and Mustangs event coming up soon too.
 
I was in Orlando this past week and had planned to take a 20 minute drive over to Kermit's place. Unforunately, I was feeling a bit under the weather and never got there.

However, I have been there a couple of times and it is a must see for anyone who loves planes and happens to find themselves in Orlando.

Here is a link to one of my albums of photos taken at Fantasy of Flight in 2009.

http://rides.webshots.com/album/582530255xesbCh
 
I replaced the FSX textures for Fantasy of Flight with those from FS9 (as the FSX textures had been compressed further than those from FS9) but unfortunately there was only very, very little improvement. I also re-positioned the PBY a bit.

Having some more fun... ; )

Edit: Thank you Mal for the link to your photo album!

fof_1.jpg


fof_2.jpg


fof_3.jpg


fof_4.jpg


fof_5.jpg


fof_6.jpg


fof_7.jpg


fof_8.jpg


fof_9.jpg
 
Speaking of this very airport, it would be wonderful to see it given a whole new ground-up treatment, starting with re-doing the textures, in higher resolution, for the default museum buildings. There continues to be expansions at the airport. There is a massive maintenance hangar and ramp on the other side of the main runway to the main museum hangars, and there are two large storage buildings that are filled with aircraft and aircraft parts in storage just outside of the main airport grounds (though you can tour them) - none of these are included in the FSX default scenery. One of the items I most want to see added, are the cool water features that frame the runways and ramps. Kermit Weeks' continued expansion plans include wanting to build a replica of the type of 1930's west-coast sea plane hangars/terminals near to the lake that is used for launching Weeks' seaplanes, and which would likely house the Fantasy of Flight Sunderland. Even if someone would be willing to tackle a project like this, perhaps with a photo-scenery base, and new buildings modeled and textured for this scenery, and release it as freeware to all, I'd be willing to commission it.

Here's a nice aerial shot of the airport. Note the storage building at the top of the photo - now there is another right next to it (http://blog.kermitweeks.com/wp-content/uploads/2012/02/Two-Storage-Facilities.jpg):
http://images3.jetphotos.net/img/2/5/2/7/26906_1219617725.jpg

Dimus did a nice freeware job on Tatoi, including a museum, here

http://www.sim-outhouse.com/sohforums/local_links.php?catid=113&sort=N&page=3&pp=15

Maybe he is your man.

best

nio
 
FA08 Fantasy of flight

Just as in real life, the airport name is "Worlds Greatest Aircraft Collection", code FA08 - the private airfield of the Fantasy of Flight museum. The runways are all grass surface, as Kermit Weeks has a large number of aircraft which either have to opperate from grass, or handle better off grass. There are, however, also hard-surface runways buried below the grass, so that something as heavy as a B-29 can also opperate from the airport (the largest aircraft projects that Kermit owns).

John,

Any chance that you could share you nice additions (modifications to FA08)? FSX version or will the fs9 version work in FSX?

:engel016:
 
I'd be happy to take this up as I've read too much about this collection but never had a chance to visit it. The two issues are information and time. The first one I guess can be solved as I'm sure there are a lot of pictures around as well as maybe photo images of the grounds.

The second, time, is the most difficult as I happen to be very much stressed these days with work and a lot of travelling so patience will be needed.
 
Hey Dimus, thank you for your post! There's no pressure, and don't feel that it hasto to be done by some point in time or anything. If you shoud ever start on the scenery, I'd just want to let you know that I'd help support you anywhere needed.

Based on a few private messages I have received, there has seemed to be some early confusion about the Fantasy of Flight scenery in the screenshots I have posted - this isn't an addon, but is actually the default scenery that Microsoft included in both FS9 and FSX for this airport (similar to the attention they gave to other places like Oshkosh). Unfortunately, however, the version of the scenery included in FSX was worse than it was in FS9, so I have tried to improve on it a bit.

For anyone who is interested in the adjusted scenery as I have it, here are all of the files to download and install. First, however, please read and then follow these instructions when installing.

1. Copy and paste the Fantasy of Flight folder into you FSX Addon Scenery folder.
2. Go into the folder C:\Program Files\Microsoft Games\Microsoft Flight Simulator X\Scenery\NAME\texture and delete these files (they are all right next to each other):

Fantasy_Main.dds
Fantasy_Main_LM.dds
Fantasy_Tower.dds
Fantasy_Tower_LM.dds

3. Copy and paste the four .bmp versions of these textures included with my files, into the same folder that you just deleted the .dds files from.
4. Run FSX and activate the "Fantasy of Flight" scenery through the Scenery Library menu.

The Catalina, B-25, C-47, and Stearman aircraft featured in the scenery are all by Guy Diotte. All of the scenery adjustments were done using ADE.

By choosing "Parking Space 1" your aircraft will be the main feature item on the ramp, and "Parking Space 3" is out in the grass, so that if you are flying an aircraft with a tail skid you can start out in the grass and taxi to the runways, just like what is really done. Both of these locations are often used, each day, for the "aircraft of the day" in which a selected aircraft flies each day at the museum. For finding the airport, either search "Worlds Greatest Aircraft Collection" or simply FA08.
 
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