WombRaider78
Charter Member
I removed the blast shield.
Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.
I found a Weld tool for Sketchup. I ran it on both carriers. It took a long while, but it did finish. I will be exporting the models and bringing them up to speed for FSX soon. Any other tips to something I can do to make them even more frame friendly?
From what I could see, lots of elements of the carrier models are simply models with colors assigned instead of textures (e.g. runway markings and island numbers). Those would have to be texture mapped and added to the main texture sheet. This is very work intensive and also depends on whaether SKU can do this or not.
Just welding the model did the trick. I also cleaned up a lot of lines in the raw file. The framerate issue is gone! I get a solid locked 30FPS. Even with the fleet and the crowded deck. I also painted the anchors to the hull color.
Here is a pic that I just snapped after re-launch...
![]()

Just welding the model did the trick. I also cleaned up a lot of lines in the raw file. The framerate issue is gone! I get a solid locked 30FPS. Even with the fleet and the crowded deck. I also painted the anchors to the hull color.
What I really want to do is make a single texture for the decks. But for now, here is what I have so far...
http://www.filedropper.com/kittyhawkclassv150
** click the "Download this file" box and a captcha will pop up. The other Download clicks are frauds.
If someone would like my source files, so they can polish/mod this project better than I can, let me know. I will post the source files.
Warren (WR78)..
I've tried the new model mate and it's still giving a massive frame hit.. on deck as I approach the fwd end. Just seen 9fps while in the default Cessna with no other ship in view. Flying around it appears ok but otherwise.. the FR issue remains I'm afraid. The previous models were deleted prior to adding the new ones.
ATB
DaveB![]()